Fast Food Generator builds photoreal fast food inside Blender in one click: burgers, sandwiches, hot dogs, subs, tacos, burritos, wraps, pizza, fries, fried chicken, bowls, ramen, skewers, drinks, shakes, coffee, donuts, ice cream and all the cups, boxes, buckets and bags they come in.
The menu holds 242 ready-made items in 11 forms: stacked burgers, long sandwiches, wraps, folded tacos and pastries, piles of fries and nuggets, flat pizzas and flatbreads, bowls, skewers, drinks, desserts and packaging. Every item is real geometry built layer by layer, so a burger has a toasted bun, seared patties, melting cheese, crisp lettuce and dripping sauce that you can reorder, resize, cook more or less and make neat or messy.
Every surface gets painted photoreal PBR textures (color, roughness and normal), so the food looks right in Cycles and EEVEE and exports cleanly to game engines.
Print your own brand: type a chain name and tagline, pick colors, lettering and a badge, and the logo and product name print on cups, wrappers, boxes, buckets and bags. Twelve made-up brands are included to start from, and Brand to All dresses a whole meal at once.

One click, a new dish
Click a menu item in the sidebar and the food rebuilds on the spot, with its own painted textures.

242 menu items
Burgers, pizza, tacos, hot dogs, subs, ramen, bowls and skewers, each built from real ingredient layers.

Print your own brand
Pick a brand or type your own: the logo, colors and product name reprint on cups, boxes and bags.

Drinks & desserts
Fountain drinks, shakes, boba, coffee, cans, donuts, sundaes and cones, in your brand's cups.
Features
- 242 menu items in 11 forms, each with a picture in the sidebar
- Ingredient layers: add, remove, reorder and tune bun, patties, cheese, veggies, sauces and toppings
- Cook, size, amount and mess sliders with live rebuild
- Surprise and Vary buttons for endless variations
- Your own brand printed on cups, boxes, wrappers, buckets and bags
- Add a Meal: burger, side and drink in one click, all in one brand
- Photoreal painted PBR textures from 256 px to 2K
- Mesh detail from low (crowds, games) to high (close-ups)
- Make Real turns any item into a plain mesh for FBX, OBJ or glTF export
Requires Blender 4.2 or newer. Tested on Blender 4.2, 4.5 and 5.2 LTS.