Female doctor 3D model — a stylized, rigged general physician character
This female doctor 3D model is a stylized, semi-realistic character built for storytelling: a general physician in a fitted blue scrub jacket and trousers, a stethoscope over the shoulders, rugged lace-up boots and long black hair. The clean, mostly-quad mesh and Auto-Rig Pro skeleton make her ready to pose, animate and drop into a hospital, clinic, pharmacy, first-aid or educational scene. Proportions are lightly exaggerated (large eyes, slim build) so she reads well in cartoon, motion-graphic and mobile-game contexts while still holding up in closer renders.
What you get
- One full character: body, long hair, eyes, stethoscope, uniform and boots as a single grouped set (6 objects).
- PBR texture set — one 4096 px albedo for the stethoscope plus 2048 px albedo + normal maps for the skin/face, uniform, hair and boots (JPG).
- Auto-Rig Pro control rig with IK/FK arms and legs, pole targets, stretch and twist bones, a 3-section spine, neck, head, and jaw/eye bones for simple facial posing.
- Five formats so the model opens anywhere: BLEND, FBX, GLB, OBJ (+MTL) and STL.
Feature bullets
- Stylized cartoon-realistic female physician / doctor / nurse character.
- Clean edge-flow topology on the body and face; even loops around deforming areas.
- Separate hair, eyes and stethoscope objects for easy material or visibility tweaks.
- Non-overlapping UVs per part; textures packed in
textures.zip. - Neutral A/T-pose, centered, feet on the ground plane — easy to re-target.
- Native Blender file includes the lighting/camera scene used for the preview renders.
Included formats
| Format | File | Best for |
|---|---|---|
| BLEND | Female General Physician-3.blend |
Blender 5.x — full rig, materials, render scene |
| FBX | Female General Physician-3 BK .fbx |
Maya, 3ds Max, Unreal, Unity, Cinema 4D |
| GLB | Female General Physician-3 BK .glb |
glTF viewers, web, Godot, real-time preview |
| OBJ + MTL | Female General Physician-3 BK .obj/.mtl |
ZBrush, Substance, any DCC (static) |
| STL | Female General Physician-3 BK .stl |
3D-print slicers / mesh checking (untextured) |



Use cases — hospital, clinic and pharmacy environments; medical explainer and motion-graphic videos; healthcare app and website illustration; mobile and casual games; VR/AR training; archviz population; comic and storyboard reference; NPC crowds.
Engine / import notes — GLB and FBX carry the mesh, UVs and skin weights. In Unreal and Unity, import as Skeletal Mesh and rebuild materials from the supplied albedo and normal maps (set the normals to Normal Map / linear). For the cleanest game skeleton, re-export from the BLEND with Auto-Rig Pro's game exporter or bake the control rig to a deform-only skeleton. Textures are external — unzip textures.zip beside the model and reconnect if your app does not auto-find them.
Honest disclaimers — this is an artist-made stylized model, not a 3D scan and not an anatomical, clinical or brand reference. It is not animated and ships in a neutral pose. Facial articulation is bone-based; there are no blend shapes / morph targets unless noted otherwise. Poly count, texture sizes and rig contents above are read from the provided files — please confirm real-world scale and any subdivision/modifier state in your DCC after import. Uniform colour and logos are generic and carry no real hospital branding.