Female Nurse Rigged Stylized Character
Can the model be 3D printed, and what should I know about the scale?
An .stl file is included, but the character is primarily a real-time game mesh and is not pre-solidified specifically for 3D printing. A manifold/thickness check and potential repair may be required before printing. The exports use Y-up while the Blender scene uses Z-up, and the model appears to be approximately real-world human scale. Exact height and watertightness should be confirmed before measurement-critical or printing workflows.
Which software and game engines are supported?
The model is supplied natively for Blender 4.x–5.x and includes FBX, GLB, and OBJ formats for workflows involving Unreal Engine, Unity, Godot, Maya, 3ds Max, Cinema 4D, ZBrush, Substance 3D Painter, Marmoset, Sketchfab, and other compatible pipelines.
What are the polygon count and texture specifications?
The real-time GLB build contains approximately 7,830 vertices / 12,910 triangles. The OBJ contains approximately 6,591 vertices / 7,248 quad-dominant faces before triangulation. The texture set contains 8 JPG maps at 2048 × 2048, consisting of 4 base-color and 4 normal maps.
Is the character animated, and can I use my own animations?
No animation clips are included. The character is supplied in an A-pose and is ready to pose or retarget with your own animation workflow. The rig is custom rather than a native Mixamo skeleton.
Is the Female Nurse 3D Model rigged?
Yes. The model is skinned to the female doc rig_rig control armature with FK/IK-style custom controls. Rigged versions are included in the .blend, .fbx, and .glb. The .obj and .stl versions are static.
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