Female Nurse Rigged Stylized Character

Salman Animator in Humans


Female Nurse 3D Model

Female Nurse 3D Model — a rigged, game-ready stylized woman character dressed in a short-sleeve scrubs top with a "NURSE" chest badge, matching trousers, and blue slip-resistant clogs. She was built in Blender as a clean, animation-friendly base mesh and is ready for games, archviz clinics, medical training visuals, explainer animation, and real-time projects.

The mesh is lightweight It uses quad-dominant topology with deformation loops around the shoulders, elbows, hips, and knees, helping the character hold up well when posed or skinned.

The character is fully UV-unwrapped with four material zones covering the skin, uniform, hair, and footwear.

Rigging

The model is rigged with a full FK/IK-style control armature named female doc rig_rig. The character is skinned and pose-ready, allowing you to start posing without building or re-skinning the character from scratch.

The neutral bind pose is an A-pose, making the character suitable for animation workflows and retargeting.

Feature Highlights

  • Fully rigged with an FK/IK-style control armature.
  • Low-poly / game-ready with one clean LOD0 mesh.
  • Quad-dominant topology with deformation loops around major joints.
  • 2K PBR texture set with 4 base-color and 4 normal maps at 2048 × 2048.
  • A-pose neutral starting position.
  • Six included formats: .blend, .fbx, .glb, .obj + .mtl, and .stl, plus texture files.
  • Four material zones: skin, uniform, hair, and shoes.
  • Stylized character design suitable for close-up and gameplay-distance viewing.

Included Formats

Format Contents Best For
.blend Mesh, materials, control rig, lighting Blender 4.x / 5.x users
.fbx Mesh + skinned skeleton Unreal, Unity, Maya, 3ds Max
.glb / glTF 2.0 Mesh + skin + embedded 2K textures Web, Sketchfab, Godot, real-time projects
.obj + .mtl Static mesh + UVs + material references ZBrush, Substance 3D Painter, Marmoset, DCC workflows
.stl Mesh-only version 3D-print test prints / mockups
textures.zip 8 × 2048² JPG maps Re-linking textures in engines and DCC software

Use Cases

  • Hospital and clinic game scenes
  • Medical simulation
  • VR medical training
  • Pharmacy and healthcare explainer animations
  • Motion graphics and advertising
  • NPC crowd characters
  • First-aid and e-learning content
  • Mobile and console games
  • Archviz hospital and clinic staff
  • Real-time healthcare environments

Engine & Import Notes

Unreal Engine:
Import the .fbx as a Skeletal Mesh and enable Import Normals. Assign the 2K maps to a base material using Base Color and Normal inputs.

Unity:
Import the .fbx or .glb. For FBX, use Generic rig type or Humanoid after mapping the bones. Use a URP/HDRP Lit material with the albedo and normal maps.

Blender:
Open the .blend directly. The rig, materials, and textures are already linked.

Sketchfab / Web:
Upload the .glb directly. Textures are embedded in the file.

DCC / Texturing:
Use the .obj for a clean static import into ZBrush, Substance 3D Painter, Marmoset, or other compatible DCC software.

Scale & Orientation

  • FBX / OBJ / GLB: Y-up.
  • Blender: Z-up.
  • Character faces approximately -Y / camera in the exported files.
  • The mesh appears to be modeled at approximately metric / real-world adult scale.
  • TODO: confirm exact height in metres before measurement-critical use.
  • Apply the appropriate unit scale during import if required.

Honest Disclaimers

  • This is a stylized artistic character, not a 3D scan and not an anatomical, clinical, or medical reference.
  • The "NURSE" badge is generic set dressing and is not affiliated with any real hospital, brand, or organization.
  • No animation clips are included. The model is rigged and pose-ready; you provide or retarget the motion.
  • No facial blendshapes / morph targets are included in the exported files.
  • Poly count, texture resolution, format list, rig presence, and UV information are based on the delivered files.
  • Exact bone count, unit scale, and print-readiness of the .stl should be validated before relying on them. 




$4

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Details
Published about 1 month ago
Blender Version 2.6x - 5.2
Render Engine Used Cycles, Eevee, Freestyle
Misc Data Rigged, Textured
License Royalty Free