Fourdesinno Asset Browser & Fast Asset Creator Pro
FOURDESINNO Asset Browser
User documentation for browsing FOURDESINNO assets, creating Local Assets and Local Materials, organizing your libraries, and managing the add-on inside Blender.
Requirements
Installation
Install the downloaded FOURDESINNO ZIP directly. Do not extract the ZIP before installation.
Asset Browser Interface
The FOURDESINNO browser is displayed directly inside the Blender 3D Viewport.
Browsing Online Assets
Browse FOURDESINNO content without leaving the 3D Viewport.
Creating Local Assets
Local Assets let you turn content from the current Blender scene into reusable assets stored in your personal FOURDESINNO library.
Source
Create Empty
The Local Asset Creator can create a helper root Empty when the saved hierarchy does not already contain a suitable one.
Local Asset Preview Modes
Choose how the Local Asset Creator determines the camera angle used for the asset preview.
Preview Rendering
Local Asset previews can be rendered with Eevee or Cycles.
Cycles options
Subdivision
Preview lighting
Local Materials
Local Materials let you save materials from selected scene objects into a reusable visual material library.
Reusing a Local Material
Open Local Materials in the browser, find the material you need, then drag it onto a visible mesh in the 3D Viewport.
Categories & Editing
Local Assets and Local Materials each maintain their own category and subcategory structure.
Category Manager
Editing a saved item
Right-click a Local Asset or Local Material card and choose Edit.
Settings
Common interface settings are available directly from the FOURDESINNO browser. Additional controls are available in Blender Add-on Preferences.
Storage & Offline Use
FOURDESINNO keeps persistent user data outside the installed extension package so your libraries are not tied to a single add-on installation.
Opening storage folders
Use the Settings panel or Add-on Preferences to open the FOURDESINNO Assets, Local Assets, Local Materials, Previews, User Data, or main managed data folder.
Offline use
Downloaded content and your locally created libraries can continue to be reused from local storage.
Online browsing, downloading new assets, and checking for updates require an internet connection.
Updates & Rollback
Add-on updates are managed from Version & Updates in Blender Add-on Preferences.
Troubleshooting
Common checks for installation, asset loading, and Local Asset creation.
Local Asset defaults
Need help?
Use the built-in FOURDESINNO support links or visit the website for product information, downloads, and support.
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| Blender Extension Compatible | Yes |
| Dev Fund Contributor | |
| Published | about 2 months ago |
| Blender Version | 5.0 - 5.2 |
| Extension Type | Add-on |
| Render Engine Used | Cycles, Eevee |
| License | GPL |
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