Gamepad Control Rig

that studio in Rigging


Direct. Fluid. Analog Control.

Your gamepad controller becomes a precision instrument for real-time animation. Every button, stick, and trigger connects directly to your creative intent.






Download Now for only $44
Regular Price $80


Transform How You Animate


Professional animation workflows, reimagined. Whether you're toggling states, cycling through options, or dialing in precise values — everything responds instantly to your touch.

Connect any gamepad to unlock intuitive control over every aspect of your Blender scene. Your controller becomes natural part of your creative workflow.



What You Control


Transform — Control Location, Rotation, Scale
Pose Asset — Transition between Pose Assets
Bone — Control Transform, Constraints of Armatures
Shape Key — Control Mesh Deformation
Constraints — Control Influence of Constraints
Material — Control Shader Properties
Geometry Nodes — Control Geometry Input Nodes
Lighting — Control Light Properties
Physics — Control Physics Properties
Particle — Control Particle System Properties
Custom Properties — Control Custom Properties
Custom Data-paths — Control Other Properties with Data-paths




How You Control It


Each mapping operates independently. Define value states within each mapping. Create five mappings for basic transforms or hundreds for complex rigs. The system adapts to your creative needs.


Absolute — Direct button-to-value mapping. Press halfway, get halfway. 
Toggle — Switch between states with each press.
Cycle — Step through multiple values in sequence.
Continue — Accumulate changes over time while held.
Wave Generator — Replace any input with time-based functions for automatic animation.


Automatic Binding

Press any button. Touch any property. Connected. Friction-less flow.


Trigger Binding — Button press. Instant bond.
Control Binding  — Touch any value. Connection established.


Record Your Performance


Enable keyframe recording on any mapping, multiple mappings, or the entire mapping collection. Rehearse action in live control and when ready, perform & capture. 

Record multiple mappings simultaneously, or focus on single elements for precision work. Switch between live control and playback seamlessly.




Fine Control


Smoothing — Eliminate jitter with weighted averaging over time
Delay — Millisecond-precise timing for sequential triggers




Wave Generator


Animation without controller input. Replace any button with time-based wave functions that evolve continuously.
From mathematical waves like sine, triangle or sawtooth, to organic patterns such as wind, ocean or pendulum.

Create living scenes that breathe without controller input.





Universal Controller Support

PlayStation — PS5 DualSense, PS4 DualShock, PS3 DualShock
Xbox — Series X/S, Xbox One, Xbox 360
Nintendo — Switch Pro, Joy-Con pairs
Other — Nvidia Shield, Google Stadia, Amazon Luna
Standard — Any controller following gamepad mapping API

Bluetooth or USB — Automatic detection and calibration. Adjustable dead-zones for worn sticks.
Screencast — Visual feedback overlay for setup and screen recording.



System Requirements

Blender 4.0-4.5 | Windows • macOS • Linux | Any Standard Controller






Assets used in demos:
Airplane by Poly by Google [CC-BY]
Flying saucer by Poly by Google [CC-BY]
Snow Character Rig by Demeter Dzadik, Blender Studio [CC-BY]
Astronaut by Jamo-Images


  • Gamepad Control Rig Full Addon (1 seat) + Updates

    $44
  • Gamepad Control Rig Full Addon (10 seats) + Updates

    $320
$44

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Sales 70+
Rating
5 ratings
Dev Fund Contributor
Published about 1 year ago
Blender Version 4.0 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL