Glasses Generator builds photorealistic eyewear inside Blender. Pick one of 36 real-world designs, from a black acetate wayfarer, a gold aviator or a tortoiseshell cat-eye to rimless titanium, a browline, a sport shield, ski and steampunk goggles, a monocle, pince-nez or a lorgnette, then change anything you like. Every part stays live and editable.
The lens outline is one advanced shape system: corners, straight edges, cat-eye lift, aviator drop, brow slope, taper, shear and rotation are all sliders, plus polygon, heart and star outlines, so you can reach any shape between the classics. Plastic fronts are modeled as one milled piece with smooth fillets, following the real base curve, wrap and pantoscopic tilt. Metal frames use round, flat, square or twisted wire in full rim, half-rim, browline, rimless or inverted half-rim builds.
Lenses have true optical thickness from the prescription in diopters and the lens index: minus lenses get thick edges, plus lenses a thick center. Add bifocal or trifocal segments, gradient, mirror, solid or red and cyan 3D tints, anti-reflective coatings, smudges and dust.
Features
- 36 presets in 6 families: spectacles, sunglasses, shields and visors, goggles, monocles and pince-nez, lorgnettes
- 21 named lens shapes, every corner and curve a slider
- Molded acetate or wire fronts, keyhole, saddle, double and brow-bar bridges, nose pads on pad arms
- Barrel, spring and hidden hinges with screws, skull, cable, library and sport temples, animated folding
- Real lens optics: prescription thickness, bifocals, tints, mirrors and coatings
- Photoreal materials: tortoiseshell, blonde havana, crystal, horn, wood, carbon, fade acetate, nine metals plus custom, rubber, foam and leather straps
- Extras: side shields, flip-up clip-ons, chains, cords and bead retainers
- Visual sidebar with icon tabs, picture tiles for every choice and a browser of all designs
- Works in Cycles and EEVEE; Apply as Mesh for export
Requires Blender 4.2 or newer. Tested on Blender 4.2, 4.5 and 5.2 LTS.