Hard Surface Design Materials — 279 Material Presets For Blender

StormScourge Games in Sci Fi


How do I get help?
Contact StormScouge Games. Include the material name, Blender version, render engine, a screenshot and steps to reproduce the problem. Custom modeling and bespoke material creation are not included.
Can I use the materials commercially?
The license displayed on the Superhive product page at purchase governs permitted use and redistribution. Check that license for your project and team requirements.
Why is my object pink or gray?
Gray surfaces usually mean the viewport is in Solid mode. Pink surfaces can indicate unavailable image textures. Use the supplied packed .blend file, check the material’s Image Texture nodes, and see the troubleshooting section of the guide.
Why does a material look different on my model?
Lighting, exposure, UVs, model scale, surface normals and geometry affect its appearance. Compare the material in its included showroom, then check those settings in your scene. Use Material Preview or Rendered mode rather than Solid mode.
Are there vehicles or spacecraft included?
No. This product contains materials and neutral display geometry. Showrooms use cubes and spheres to demonstrate the finishes. Collection names preserve the original design families.
Can I use this directly in Unreal Engine, Unity or another application?
The supplied materials are Blender shader graphs. Other applications require conversion or baking; ready-made shaders for other engines are not included.
Does it work in Eevee?
Cycles is the verified render engine. Eevee has not been verified for this release, particularly for glass and reflective finishes.
Are the materials seamless or automatically scaled?
Not every finish is universally tileable. Texture size depends on the preset’s coordinate setup, UV layout and scale controls. Some presets use a UV map named PhysicalScaleUV. Trim sheets need deliberate UV placement over the intended texture bands.
Can I edit colors, roughness and other properties?
Yes. The shader nodes are editable in the Shader Editor. Available controls vary by material; there is no single standardized control panel across every preset. Make a separate material copy before customizing a finish that is shared by several objects.
Are textures included?
Yes. The fresh release contains 490 packed image datablocks. You do not need to locate a separate texture folder to use the supplied shaders. Avoid unpacking textures unless you intentionally want to manage them as external files.
Are the materials procedural?
The library combines texture-based materials and node-based materials. It is not an entirely procedural collection.
Are all 279 materials completely different shaders?
The number represents material preset entries. Related finishes and variations can occur across collections. The collections are organized as complementary finish sets, rather than 279 unrelated shader systems.
Can I use the materials on my own models?
Yes. Apply them to your meshes and adjust the shaders for your scene. Texture-based presets need suitable UV maps; the installation and usage guide explains the physical-scale UV convention used by some presets.
Do I need to install an add-on?
No. Register the extracted folder as an Asset Library in Blender’s preferences, then browse and apply materials using the Asset Browser. You can also append materials directly from the .blend file.
Which Blender versions does it support?
Designed for Blender 5.0+ with Cycles. This release was saved, reopened and render-tested in Blender 5.0.1. The source library was also tested up to Blender 5.2 LTS.
What do I receive?
The material library .blend file, Asset Browser catalog file, material catalog, installation and usage instructions, and cube-and-sphere showrooms. The library includes custom material thumbnails and packed image textures.
What is Hard Surface Design Materials?

A native Blender material library containing 279 editable presets organized into 55 coordinated collections. It includes painted coatings, ceramics, metallic finishes, tinted glass, graphite surfaces and trim-sheet materials.

$29

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Details
Published about 15 hours ago
Blender Version 5.0 - 5.2
Render Engine Used Blender-Internal, Blender-Game-Engine, Cycles
Misc Data Normal-Mapped, Textured
License Royalty Free