Light Linker — Light Linking Made Easy

Oculis Studio in Presets


BLENDER ADD-ON

Control the light.

Groups and auto-link. New objects stay in the right collection.


What is light linking?

It controls where the light hits. Same lights, same scene — the spill only lands where you meant it.

BEFORE

AFTER


Gizmos.

Adjust intensity and temperature right in the viewport. Works on every light in the scene.


Easy to use UI.

Linked lights sit in the Add menu, next to regular lights. Or add them from the N panel. Select your targets first for the quickest workflow.


Lighting presets.

One click, a full lighting setup groups and links itself.


Details.

Host Blender 4.2+ (4.3+ for EEVEE and shadow linking)
Use Light linking · Cycles and EEVEE
Panel 3D Viewport → N-panel → Light Linker
License Commercial, one payment
Updates Included for owners

Questions

Which Blender versions?

4.2 and newer. 4.3+ for EEVEE and shadow linking. Tested through 5.2.

Native light linking?

Yes. It drives Blender’s own receiver and blocker collections. Nothing depends on the add-on at render time.

Commercial use?

Yes. One payment, free owner updates.

Install?

Drag the zip onto Blender. It installs as an extension.


Keep the spill off.


$4.99

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Published 8 months ago
Blender Version 4.2 - 5.0
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL