LK Driver Master

Lewiskratos in Rigging


LK Driver Master
Visual driver creation tool & procedural animation engine for Blender
Version 3.0.2
Nov Update • Free for existing customers

What is LK Driver Master?

LK Driver Master is a powerful driver creation tool for blender. Visual nodes and guided panel steps to create, combine and form complex setups easily. It removes the need for Python formulas, cryptic data paths and fragile rigging scripts. Connect how objects and rigs behave visually, and let Blender run it natively.

New current Version is  3.0.2

What's New in the November 2026 Update

Easier to start, easier to understand, and more ready-to-use content. Pro and Lite both receive the update.

Cleaner Side PanelBOTH
Reorganised into clear Drivers and Driver Setup sections, plus one-click Quick Setup from your selection.
Smart Node 1.2PRO
Doctor finds problems and Auto-Repair fixes them. Probe shows the live signal and lets you boost or reduce it.
Control Panel BuilderPRO
Make sliders, toggles and buttons for faces, cars or any rig. Group them, key them, reset them, and export as a reusable Python panel.
Rig TemplatesPRO
Start fast with ready-made Face, Car, Machine and Arm control sets.
13 New Ready-Made SetupsNEW
Wheels, steering, door hinge, drawer, gear pair, lip-sync, eye look, auto blink, camera shake and more. 60 setups in total.
Bake Entire StackPRO
Bake your whole animated setup to keyframes in one click, and clear it again just as easily.
New Example SceneNEW
08 ShapeKey Steps and Parameter Morph Rig shows a complete face-morph rig built with the new tools.
FixesBOTH
Preset list text now always displays correctly, and spring and noise effects no longer stack up when you update a setup.
Overview

Drive Anything. Write No Code.

LK DriverMaster removes the need for Python formulas, cryptic data paths and fragile rigging scripts. Connect how objects and rigs behave visually, and let Blender run it natively.

Visual Connection
Link location, rotation, scale, shape keys and materials with a node graph or a 4-step sidebar wizard. No coding.
Real-Time Physics
Springs, inertia, jiggle and XPBD rope or cable dynamics, live in the viewport with no baking.
Native 60 FPS
Setups compile into Blender's own driver engine for smooth playback with no Python lag.
Zero-Dependency Sharing
Files run and render on any computer or render farm without the add-on installed.
Editions

Two Versions: LITE and PRO

Pick the edition that fits your workflow, from essential panel rigging to full procedural studio setups.

Feature LITE (Simple Setups) PRO (Complex setups)
4-Step Sidebar Wizard (N-Panel) Included Included
Quick Setup from SelectionNEW Included Included
Driver Outliner, Presets and Live Overlays Included Included
Native 60 FPS and Zero-Addon Portability Included Included
One-Click In-App Updater Included Included
Full Visual Node Graph and 10 Quick Nodes Not included Included
Smart Node Doctor, Auto-Repair and ProbeNEW Not included Included
Control Panel Builder and TemplatesNEW Not included Included
Bake Entire StackNEW Not included Included
Physics, Springs, Continuous Motors, Text MoGraph Not included Included
Proximity, State Machine, Logic and Triggers Not included Included
Example Scenes 2 starter rigs 40+ production scenes
Documentation Quick Start Complete offline manual
Node Ecosystem

The 11 Nodes Added since 3.0.0

Springs, loops, physics and triggers that run natively without Python overhead. Experimental simulation nodes carry a Beta badge.

1. Image ParseBETA
Reads image or video colour and brightness to drive lights, colours and transforms.
2. Input TriggerPRO
Spreads signals through bone and parent hierarchies in any direction.
3. Output TriggerPRO
Fires one-shot, pulse or continuous signals at spatial thresholds.
4. Text MoGraphBETA
Splits 3D text into letters or words for wave, flip and pop animation.
5. Mesh ProximityPRO
Measures distance to a mesh surface to drive lights, scale or deformation.
6. Chain LoopPRO
Loops signals along bone chains with delay and falloff, no dependency cycles.
7. Physics ChainBETA
Live XPBD rope and cable solver with 6 material presets and floor collision.
8. Procedural SpringBETA
Adds mass, stiffness and damping to any channel for organic settling.
9. Change StatePRO
Switches modes by speed or distance with anti-flicker protection.
10. ContinuousPRO
Autonomous motor for rotation, travel or oscillation, including along curves.
11. Continuous ControlPRO
Speed, brake, reverse and hold controls for continuous motors.
Core Nodes

The Standard Nodes

The proven foundation: connect, map, constrain and blend with zero code.

Driver Source
Reads a controller's position, rotation or scale.
Parameters
Maps ranges with easing, influence and inversion.
Driven Target
Receives the signal on an object, bone or shape key.
Driver Activate
Compiles the chain into native Blender drivers.
Constraint
Hard limits for location, rotation, scale and distance.
Effector
Noise, spring, delay and echo on top of any driver.
Multi-Driven
One source driving up to 8 targets with offsets.
Combine
Blends or merges several drivers into one.
Logic and Math
Conditions and maths to pass, invert or mute signals.
Preset and Bake
Load full setups instantly, or bake to keyframes.
Shape Key Params
Mapper tuned for 0 to 1 facial morph targets.
Smart Node
Checks, repairs and probes your network.
Evolution

Version 2.0.2 vs 3.0.x

Capability Version 2.0.2 Version 3.0.x
Driver engine Python evaluation Native Blender C-speed
Viewport interaction Timeline playback needed Live grab with dynamic settling
Secondary physics Basic noise only XPBD solver and springs
Shape key binding Manual paths or dummy empties Direct, no empties
Motion motors Manual frame formulas Autonomous, with curve paths
Render farms Needed auto-run Python No add-on required
Rig tools (3.0.2) None Smart Node and Control Panel Builder
Documentation

Complete Offline Manual Included

A standalone HTML manual inside your download that opens in any browser with no internet. It covers every node and every example scene, and includes a short What's New in 3.0.2 page.

Panel and Quick Workflows
Step-by-step guides for the sidebar wizard and batch tools.
Node Reference
Every node, socket and parameter explained with wiring diagrams.
Physics and Beta Nodes
Rope physics, springs, text MoGraph and proximity setups.
Production Use Cases
Gearboxes, blink arrays, cartoon bounce and troubleshooting tips.
In Action

Viewport Demonstrations

Move-to-Rotate Coupling
Move-to-Rotate Coupling
One Driver, Many Objects
One Driver, Many Objects
Batch Multi-Object Setup
Batch Multi-Object Setup
Path-Curve Tangent Alignment
Path-Curve Tangent Alignment
Constraints and Overlays
Constraints and Overlays
Secondary Motion Effectors
Secondary Motion Effectors
A typical LK DriverMaster node graph
Node graph example
Why It Matters

The Standard Way vs LK DriverMaster

THE STANDARD WAY
  • Typing Python maths into tiny boxes
  • Hunting broken data paths
  • Debugging drivers with no visual feedback
  • Dummy empties just to wire shape keys
THE DRIVERMASTER WAY
  • No code: dropdowns and drag-and-drop nodes
  • Live overlays: animated connection paths
  • Smart Node: finds and fixes breaks for you
  • Direct morph channels: no dummy empties
Included Files

40+ Production Example Scenes

Built and verified in Blender 5.0+ across 12 categories, with the new 3.0.2 scenes tested in Blender 5.2 LTS.

Category Highlights
Quick Start and Standard Drivers Cube basics, move/rotate/scale pairing
Constraints and Logic Limits, soft hinge clamp, AND/OR gates, gated blink
Proximity and Triggers Radial bulb, mesh sensor, sequential wave, cross-rig handshake
Springs and Continuous Motors Vehicle suspension, jiggle, radar sweeper, crank engine
Shape Keys and Presets Symmetric blink, 4-stage smile, morph rigNEW
Kinetic Typography Split letter cascade, word pop stagger
Physics and State Floor drag chain, rolling morph state machine
Support Ongoing Development

LK DriverMaster is updated continuously with community requests. You can support future milestones on Ko-fi.

Support on Ko-fi
Compatibility

Blender 5.0 and newer, tested up to 5.2 LTS. Works on Windows, macOS (Intel and Apple Silicon) and Linux, and alongside Auto-Rig Pro, Rigify and custom studio rigs.

Developed by Lewiskratos • Free updates for all existing customers

  • Guided Steps for Driver Creation Setup Process on the side panel, Includes Future Updates. (Side Panel Only)

    $7.99
  • LK Panel + The Enhanced LK Driver Node system with procedural tools, MotionGraphics and Physics. Full Documentation Included

    $13.99
$7.99

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Sales 10+
Published 6 months ago
Blender Version 5.0
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL