Urban Stop : Pocket Waiting Area

loviz in Game Ready


Contemporary municipal styling combines midnight-blue frames, warm ochre accents, pale mineral panels, and honey-colored seat slats. The shelter has an open front, actual gaps between solid components, opaque rear windbreak panels, and short side screens. The bench, bin, cycle rack, and marker post are separate static props for flexible placement. No surrounding street or transport system, bicycles, text, branding, lighting fixtures, animation, doors, opening or moving mechanisms, or functioning bin flap are included. The bin intake is a fixed opening with an opaque dark backing. The included bench is static and has no interactive seating functionality. All objects use Blender Z up, rest on Z=0, face -Y, and have fixed outer dimensions in meters. Delivered formats include GLB, FBX, and Blender source files, with three LODs per object, baked 1024 square PBR textures, approximate box-decomposed static collision files, preview images, and a Godot 4 arrangement demo.Wood source textures are from Poly Haven under CC0-1.0 and are documented in MATERIAL-SOURCES.json. Blender 5.2 LTS was tested for the repaired releases. Godot validation is recorded separately. No Unity or Unreal validation is claimed.


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Details
Published 2 days ago
Blender Version 5.2
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free