Urban Stop : Pocket Waiting Area
Import the GLB files for runtime use, or open the FBX files in a compatible DCC. Use the Blender source files for editing. Each object includes LOD0, LOD1, and LOD2 GLB files. Use the matching collision GLB files as approximate static collision. Objects are authored in meters with Z up, rest on Z=0, and face -Y. Place the bench separately inside or beside the shelter, leaving the open front and central standing area clear. Shelter openings are actual gaps between opaque solid parts, not transparent surfaces. The delivered Godot 4 arrangement demo provides a reference composition. Material atlases contain base color, normal, ORM, roughness, and metallic textures at 1024 square resolution. The set includes a static bench, but no interactive seating functionality, door, opening mechanism, moving mechanism, bicycle, route number, or functioning bin flap.