Male Doctor Rigged Physician in Scrubs
Files
| File | Purpose |
|---|---|
Male General Physician-2.blend |
Master Blender scene, mesh + rig + materials |
Male General Physician-2 BK.blend |
Backup copy |
Male General Physician-2 BK.fbx |
FBX transfer file, textures embedded |
Male General Physician-2 BK.glb |
glTF 2.0 for web / real-time |
Male General Physician-2 BK.obj / .mtl
|
Static OBJ, 10 objects |
Male General Physician-2 BK.stl |
Static shell |
textures.zip |
9 texture maps + textures/ folder structure |
1080X1080/, 1200X600/, 1920X1080/
|
Preview renders |
Import Steps
-
Blender: Open the
.blend. The rig is thedco male rig_rigarmature; select it and enter Pose Mode. -
Maya / 3ds Max / C4D: Import the FBX. If textures do not load automatically, assign the matching files from
textures/. - Unreal Engine 5: Import the FBX as a Skeletal Mesh if the rig is detected. Create a material using Base Color + Normal.
- Unity URP/HDRP: Import the FBX, assign Albedo + Normal, and mark normal textures as Normal maps.
-
Sketchfab / three.js / Babylon: Use the
.glbfile.
Scale & Orientation
Scale and orientation require confirmation.
Blender export is typically Z-up and metric, while FBX/GLB imports may convert to Y-up depending on the target application. Verify the character against an approximately 1.8 m male reference and apply transforms if required.
Rig
Custom Blender control rig: dco male rig_rig
Includes:
- IK arms and legs
- Elbow and knee pole targets
- Root / COG control
- Facial controls for brows, eyelids, jaw, and mouth
Bone count, FK/IK switches, and driver setup require confirmation.
No baked animation clips are included.
The rig is included in the .blend; FBX rig support should be verified before relying on it in-engine.
Texture / Map List
- Face albedo: 4096 × 4096
- Body albedo + normal: 2048 × 2048
- Scrubs albedo + normal: 2048 × 2048
- Hair albedo + normal: 2048 × 2048
- Shoes albedo + normal: 2048 × 2048
- Normal maps: OpenGL
- No roughness, metallic, or AO maps are supplied
Known Issues / Notes
- Two identically sized
.blendfiles are included; identify the master before editing. -
1920X1080/is missing image11. -
1200X600/has no image1. - Scrub trousers are split into
trouser,trouser.001, andtrouser.002. - Normal maps are OpenGL; flip the green channel for DirectX/Unreal workflows.
- Eyes use a non-textured shader and may require adjustment for catchlights/specular effects.
- STL is a convenience export and has not been validated for 3D printing.
Discover more products like this
doctor 3d model stylized doctor male doctor 3d model doctor with stethoscope medical character surgeon 3d model rigged doctor doctor character physician 3d model