Male Doctor Rigged Physician in Scrubs

Salman Animator in Humans


Files

File Purpose
Male General Physician-2.blend Master Blender scene, mesh + rig + materials
Male General Physician-2 BK.blend Backup copy
Male General Physician-2 BK.fbx FBX transfer file, textures embedded
Male General Physician-2 BK.glb glTF 2.0 for web / real-time
Male General Physician-2 BK.obj / .mtl Static OBJ, 10 objects
Male General Physician-2 BK.stl Static shell
textures.zip 9 texture maps + textures/ folder structure
1080X1080/, 1200X600/, 1920X1080/ Preview renders

Import Steps

  • Blender: Open the .blend. The rig is the dco male rig_rig armature; select it and enter Pose Mode.
  • Maya / 3ds Max / C4D: Import the FBX. If textures do not load automatically, assign the matching files from textures/.
  • Unreal Engine 5: Import the FBX as a Skeletal Mesh if the rig is detected. Create a material using Base Color + Normal.
  • Unity URP/HDRP: Import the FBX, assign Albedo + Normal, and mark normal textures as Normal maps.
  • Sketchfab / three.js / Babylon: Use the .glb file.

Scale & Orientation

Scale and orientation require confirmation.

Blender export is typically Z-up and metric, while FBX/GLB imports may convert to Y-up depending on the target application. Verify the character against an approximately 1.8 m male reference and apply transforms if required.

Rig

Custom Blender control rig: dco male rig_rig

Includes:

  • IK arms and legs
  • Elbow and knee pole targets
  • Root / COG control
  • Facial controls for brows, eyelids, jaw, and mouth

Bone count, FK/IK switches, and driver setup require confirmation.

No baked animation clips are included.

The rig is included in the .blend; FBX rig support should be verified before relying on it in-engine.

Texture / Map List

  • Face albedo: 4096 × 4096
  • Body albedo + normal: 2048 × 2048
  • Scrubs albedo + normal: 2048 × 2048
  • Hair albedo + normal: 2048 × 2048
  • Shoes albedo + normal: 2048 × 2048
  • Normal maps: OpenGL
  • No roughness, metallic, or AO maps are supplied

Known Issues / Notes

  • Two identically sized .blend files are included; identify the master before editing.
  • 1920X1080/ is missing image 11.
  • 1200X600/ has no image 1.
  • Scrub trousers are split into trouser, trouser.001, and trouser.002.
  • Normal maps are OpenGL; flip the green channel for DirectX/Unreal workflows.
  • Eyes use a non-textured shader and may require adjustment for catchlights/specular effects.
  • STL is a convenience export and has not been validated for 3D printing.

$4$2.80

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Details
Published about 2 months ago
Blender Version 2.6x - 5.2
Render Engine Used Cycles, Eevee, Freestyle
Misc Data Rigged, Textured
License Royalty Free