Male Doctor Rigged Physician in Scrubs
Which software and engines are supported?
The model can be used natively in Blender and imported into applications such as Maya, 3ds Max, C4D, Houdini, Unreal Engine, Unity, Sketchfab, and web workflows through FBX, OBJ, or GLB. Import and retargeting requirements may vary by application.
What texture resolutions and maps are included?
The face uses a 4096 × 4096 albedo, while the body, scrubs, hair, and shoes use 2048 × 2048 albedo and OpenGL normal maps. No roughness, metallic, or AO maps are included.
What is the polygon count and topology?
The OBJ base mesh contains approximately 6,377 vertices, 6,409 faces, and 12,273 triangles. The topology is quad-dominant and includes edge loops around joints and facial areas. Subdivision may increase the final render count.
Is the model animated?
No. No baked animation clips are included. The rig is provided so you can animate or retarget the character.
Is the male doctor model rigged?
Yes. The native Blender file includes a custom body and face control rig named dco male rig_rig, with IK limbs, pole targets, root/COG, and facial controls. Rig support in FBX/GLB should be verified before engine use.
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