Material Coordinator

Alexander Hawkins in Materials and Shading


Overview

Material Coordinator is a workflow-focused Blender add-on designed to simplify and accelerate material management in complex scenes. It provides fast, scene-wide tools for selecting, replacing, applying, and cleaning materials without disrupting existing material slot assignments.

This add-on is ideal for environment artists, game artists, lookdev workflows, and anyone working with reused assets or large scenes.


Installation

  1. Download the add-on ZIP file.

  2. In Blender, go to Edit > Preferences > Add-ons.

  3. Click Install, select the ZIP file, and enable the add-on.


Location

Once enabled, the add-on can be found at:

View3D > Sidebar (N Panel) > Material Tools > Material Coordinator


Core Features

Select Objects Using a Material

Select all mesh objects in the scene that use a chosen material.
Useful for identifying where materials are used, tracking duplicates, or preparing for cleanup.


Replace Materials on Selected Objects

Replace all materials on selected objects with a new material.
This is useful for quick restyling, proxy material swaps, or resetting materials on imported assets.


Targeted Material Replacement

Replace a specific material on objects while preserving all other material slots.
This allows precise cleanup and material consolidation without breaking vertex or slot assignments.


Apply Material to Entire Scene

Apply a selected material to all mesh objects in the scene.
Best used for rapid lookdev, lighting passes, or full scene restyling.


Remove Materials From Selected Objects

Clear all material slots from selected mesh objects.
Helpful for asset cleanup or resetting materials before reassignment.


Delete Objects Using a Material

Delete all mesh objects that use a specific material.
Useful for removing placeholder objects, test meshes, or unwanted asset variants.


Workflow Notes

  • All operations are non-destructive to geometry.

  • Material slot ordering and vertex assignments are preserved where applicable.

  • The add-on operates only on mesh objects unless otherwise specified.

  • No external dependencies are required.


Supported Versions

  • Blender 4.0+

  • Tested in Blender 4.1 and 5.x


License

This add-on is released under the GPL (GNU General Public License) in accordance with Blender’s licensing requirements.


Support & Updates

Material Coordinator is actively maintained and updated.
Future versions may expand functionality and improve compatibility with newer Blender releases.

$10

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Details
Published 8 months ago
Blender Version 4.0 - 5.0
Extension Type N/A
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL