MatShift V1 — Quick Start

  1. In Blender 4.2 or newer, open Preferences → Get Extensions → Install from Disk. Select MatShift-V1.zip and enable MatShift.
  2. Open the 3D View sidebar with N and select MatShift. Add a room, add cameras, then select the mesh objects your client can customize.
  3. Add material options for each object. To offer custom colors, use a neutral base material and enable Browser Tint and Allow Custom Color.
  4. Save your Blender project. Choose an output folder, run Quick Preview, then Create / Update. Use Open HTML to view the result.
  5. Enable Single File HTML to send index.html directly to your client. For separate-image exports, upload the complete output folder to your web host.
  6. The client opens the HTML, chooses materials and colors, then uses My Selections to copy the summary or Save .txt.
  7. In the matching Blender project, open the MatShift panel menu → Apply Client Selection and paste the PR2 code from the summary.

360° views

Use a panorama camera with Cycles. The browser needs WebGL for interactive look-around. Serve separate-image panoramas over HTTP, or use the embedded Single File HTML export.

Color preview and rendering

Browser Tint is approximate. Imported custom colors are added to the palette; set final shader colors separately. The viewer combines rendered image layers and does not recalculate reflections or indirect lighting. Transparent surfaces may show compositing artifacts.

Updating a presentation

Create / Update reuses valid cached images when possible. Keep the output folder to benefit from incremental updates. If a render is interrupted, use Restore Scene if prompted before continuing.

Support

Contact GPolygon Design through Superhive and include MatShift panel menu → Copy Support Info, your Blender version and steps to reproduce the issue. The ZIP also contains the full README and user documentation.

$15

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Details
Blender Extension Compatible Yes
Dev Fund Contributor
Published about 10 hours ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL
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