Metal Detector Gate

Next Level Models in Game Ready


Getting started

  • Open the .blend file (Blender 5.2): the gate and its LED screen are two objects, one material each; all textures are packed in the file.
  • The LED screen has three states: Ready (default), Alarm and Off. To switch, open the screen material and swap the Base Color and Emissive images for T_MetalDetector_Screen_Alarm_* or T_MetalDetector_Screen_Off_* from Textures.zip (same UV).
  • FBX, OBJ and DAE read their maps from the shared Textures folder - keep it next to them. GLB carries its textures inside.
  • Normal maps are OpenGL (Y+). Real-world scale, meters in Blender; pivot at the centre of the base on the ground.
  • Unreal Engine 5.8: open the .uproject; the showcase level holds the gate, with a material instance per screen state.
$14.99

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Details
Published 1 day ago
Blender Version 5.2
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free