Modern Laundromat | Modular Interior & Props

David Agababyan in Game Ready


A clean self-service laundry environment with 31 reusable static assets, 11 architectural modules, three appliance types, a payment terminal, furniture, accessories and two original graphic panels. Includes an 8 × 6 m main interior and a 4 × 4 m compact assembly. Cream, teal, warm oak and coral finishes support commercial interiors, exploration scenes and simulation prototypes.

31 independent designs are counted once. Repeated scene instances and the three floor material variants are not extra unique models. The library totals 76,192 visible triangles after fixed triangulation. The main assembly contains 117,892 triangles and 88 logical instances; the compact assembly contains 67,096 triangles and 47 logical instances. These assembly counts repeat library geometry.

This is a static environment and prop library. Washing/payment simulation, opening appliance doors, characters, rigging, animation, navigation and gameplay scripts are not supplied. Additional LODs and Nanite are not supplied. Preview cutaways hide some walls and ceilings for visibility; those modules remain in the library. Studio backdrops, labels and camera lighting are presentation elements, not extra product models. Catalog sheets display small and large items at different presentation scales; actual dimensions are listed below.

Materials use self-authored UVs and PBR maps. Fine surface structure and contact detail vary by material. Original PNG maps are preserved; engine adapters use engine-specific channel packing and normal conventions. No AO map is advertised when none is provided. Source glass uses Principled transmission; the native game-engine materials approximate glass with transparent Lit shading.



$1

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Details
Published 1 day ago
Blender Version 5.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free