Modern Tactical Rifle
Unzip HK416-Blender-v003.zip and open HK416.blend in Blender 5.2.1. The five 4K maps are packed. Set up your own camera and lights; studio preview staging is excluded. Keep editable modifiers for native rendering. Magazine motion is on frames 0–20.
For FBX, unzip HK416-FBX-v003.zip and retain the HK416-FBX folder structure with Textures. Import HK416.fbx. This is a static mesh with subdivision disabled for export. Reconnect texture maps if needed in other applications; height is supplied separately. Other applications and game engines have not been tested. Read both included README.md files for measured counts and format differences.
Editorial use only. This is a depiction of the HK416 and its visible markings, supplied non-exclusively.