Multi Layer Exporter + Importer — Batch Export & Import For Blender 5.1

Shift4cube in Presets


🚀 Multi Layer Exporter + Importer

Batch export and import made simple.

Stop exporting and importing assets one by one. Multi Layer Exporter + Importer v5.0 gives you a clean, preview-first workflow for managing multiple assets directly inside Blender 5.1.

Select your objects, review the export list, rename files, configure your output, and export everything with one click.

For importing, select multiple files, review them, choose your destination Collection, and bring your assets into Blender in an organized way.


⚡ What You Get

📤 Batch Export

Export multiple assets from:

  • Selected Objects
  • Choose Collection
  • All Visible Objects
  • All Top-Level Collections

Choose whether to export assets individually or organize them by Collection.

📥 Batch Import

Import multiple files at once with:

  • Multi-file selection
  • Import Preview
  • Destination Collections
  • Create New Collection
  • Active Collection
  • Collection Per File
  • Rename Imported Objects
  • Name conflict handling

✏️ Smart Bulk Rename

Clean up large batches quickly:

  • Find & Replace
  • Remove .001 suffix
  • Automatic numbering
  • UPPERCASE
  • lowercase
  • Reset Names

👁️ Preview Before Export

Review your files before exporting.

  • Enable/disable individual files
  • Automatic validation
  • Warning and error detection
  • Edit filenames directly
  • Compact five-row preview
  • All / None / Invert controls

⚙️ Saved Presets

Built-in starting presets for:

  • CLO OBJ
  • Unity FBX
  • Web GLB
  • Custom Presets

Save your own settings and reuse them across Blender projects.

📁 Organized Output

Choose how your exported files are organized:

  • Single Folder
  • Folder per Collection
  • Folder per Object

🖼️ Texture Handling

Choose how textures are handled:

  • Reference Original
  • Copy Textures
  • Embed When Supported
  • Missing texture detection

🔄 Safe Transform Tools

Export transformed copies without permanently modifying your original Blender objects.

Options include:

  • Origin to Geometry
  • Move Export to World Origin
  • Apply Location
  • Apply Rotation
  • Apply Scale

🧠 Export Changed Only

For large asset libraries, export only assets that have changed since the previous successful export.

The addon tracks geometry, topology, transforms, modifiers, materials, export settings, format, and output information to determine whether an asset needs updating.


📦 Supported Formats

OBJ • FBX • GLB • GLTF • USD • STL • PLY • Alembic • BVH • SVG • PDF

Supported formats depend on the Blender installation and enabled extensions.


🎯 Perfect For

  • 3D Artists
  • Game Developers
  • Asset Artists
  • Technical Artists
  • Freelancers
  • Product Visualization
  • Animation Pipelines
  • VFX Workflows
  • 3D Printing
  • Large Asset Libraries
  • Repetitive Export/Import Workflows

🛠️ Requirements

Blender 5.1

Multi Layer Exporter + Importer v5.0 is designed for Blender 5.1.


📥 Installation

  1.  Download the addon ZIP.
  2. Open Blender → Edit → Preferences → Add-ons.
  3. Choose Install from Disk.
  4. Select the addon ZIP.
  5. Enable Multi Layer Exporter + Importer.
  6. Open the 3D Viewport Sidebar with N.
  7. Select the Multi Export tab.

$2

Have questions about this product?
Login to message

Details
Published 23 days ago
Blender Version 5.0 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License Mit