Mummy - Rigged & Animated Creature

DreamSfx in Creatures


Mummy - Rigged & Animated

Game-ready Mummy with a clean humanoid FK rig, dedicated bones for the hanging bandages (they dangle and flop) and 4 animation clips. Textured with an 8K base color and a 2K normal map.

Files in the package

  • Mummy.blend - Blender 5.2: rig, mesh, material and the 4 actions, textures packed
  • Mummy.fbx - FBX 7.4 (Y-up): all 4 clips as separate takes, textures embedded
  • Mummy.glb - glTF 2.0: all 4 clips as separate animations, textures embedded
  • Mummy_light.glb - a lighter GLB variant for web and mobile
  • mummy_animation_switcher.py - standalone add-on with the panel (optional)
  • README.md and License.txt

Model

  • Vertices 5,308, one PBR material
  • Textures: 8K base color (sRGB) + 2K normal map (Non-Color), both packed in the .blend and embedded in the FBX and GLB
  • About 1.0 m tall, feet on the ground (Z = 0), centred on the origin, faces -Y

Rig

  • 34 bones, max 4 influences per vertex, normalised
  • Root at the origin
  • Body: Hips, Spine, Chest, Neck, Head plus, per side, Shoulder, UpperArm, LowerArm, Hand, UpperLeg, LowerLeg, Foot, Toe
  • Floppy bandages: 6 hanging strips, each a 2-bone chain (Strip_k_1 → Strip_k_2), weighted with a gradient (attach, mid, tip) so they swing with the body and can be animated for a loose, mummy look

Animations (24 fps, in place, feet planted)

  • Mummy_Idle - 120 frames, 5.00 s, loop: slow sway, arms out front, swaying bandages
  • Mummy_Walk - 40 frames, 1.67 s, loop: shamble, arms outstretched forward (sleepwalker)
  • Mummy_Attack - 50 frames, 2.08 s, one-shot: leans forward, left arm reaches out to grab
  • Mummy_Death - 70 frames, 2.92 s, one-shot: buckles, collapses forward, head down, arms hanging

Import notes

  • Unreal Engine: import the FBX - each take becomes an animation sequence.
  • Unity: import the FBX as a Generic rig - each take becomes an AnimationClip.
  • glTF: the .glb contains the skeleton, skin, textures and 4 named animations.

Blender panel (already inside the .blend)

Open Mummy.blend and the sidebar panel N → "Mummy Anim" is already there: browse and play the 4 clips and toggle the bone display. No installation needed.

If the panel does not appear when you open the file: turn on Preferences → Save & Load → Auto Run Python Scripts and reopen, or open the Text Editor, select Mummy_Animation.py and press Run Script.

A standalone add-on, mummy_animation_switcher.py, is also included - install it (Preferences → Add-ons → Install from Disk) if you want the panel in your own projects.

License

Royalty-free for personal and commercial projects. Redistribution as part of a derivative work is allowed; reselling the asset itself (or the animations) as-is is not. See License.txt for the full terms.

$9.99

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Details
Published 2 days ago
Blender Version 4.0 - 5.2
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Animated, Normal-Mapped, Textured
License Royalty Free