Watch the tutorial.
From ZIP to first bake.
Same model. Same PC.
Load and bake time. Lower is better.
| Test 1Normal + AO | Loadhigh poly | 4Kbake | 8Kbake | Totalload + bakes |
|---|---|---|---|---|
|
|
~12 s | ~8 s | ~21 s | ~41 s |
|
|
~2 min | ~5 s | ~17 s | ~2 min 20 s |
|
|
~12 s | ~43 s | ~3 min | ~4 min |
|
|
~12 s | ~43 s | ~3 min | ~4 min |
| Test 2All ten maps | Loadhigh poly | 4Kbake | 8Kbake | Totalload + bakes |
|---|---|---|---|---|
|
|
~12 s | ~38 s | ~2 min | ~2 min 50 s |
|
|
~2 min | ~22 s | ~1 min 40 s | ~4 min |
RTX 3080 · guitar, high poly 13.8 M tris · AA 4×4, Blender 16 / 128 samples · SimpleBake bakes with Blender.
The big features.
Low poly in. Detail out.
Drag to compare.
| Curvature, Thickness, ID | ✓ | ✕ |
| Every map in one bake | ✓ | ✕ |
| Antialiasing | ✓ | ✕ |
| Match by name | ✓ | ✕ |
| High poly without importing into Blender | ✓ | ✕ |
| Dedicated workspace | ✓ | ✕ |
| Texture transfer | ✓ | ✕ |
| Bake from a normal map | ✓ | ✕ |