Old Modifier Menu

BLUE NILE 3D in Interface


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This item has an average rating of 5 from 30 ratings by the community.

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  • LucidKiwi
    almost 3 years ago

    Thanks for this add-on. That was a good way of doing it, by separating it from the new one.

    Not sure why the Blender developers didn't just split the modifier button into two buttons, one for the regular modifiers(with the old layout), and another one for the geometry node modifiers(with the new list format). Or just let us choose which style we prefer.

    • Blue Nile

      almost 3 years ago

      I know dude, I hope it helps

  • curiousgeorge
    almost 3 years ago

    Great addon to help make the migration to 4.0 easier. Mucho gracias!

    • Blue Nile

      almost 3 years ago

      De nada! I hope it helps

  • Lin Rinku
    almost 3 years ago

    I was wondering where the Modifier section went, I just couldn't recognize it after updating to 4.0. Thanks for the addon!

    • Blue Nile

      almost 3 years ago

      No worries my dude!

  • Claus Bohm
    almost 3 years ago

    Great choice since this is much more practical.

    • Blue Nile

      almost 3 years ago

      Glad you like it Claus

  • Adam
    almost 3 years ago

    Like a cure, thanks man! :)

    • Blue Nile

      almost 3 years ago

      Very welcome dude!

  • bouja
    almost 3 years ago

    This is exactly what I wanted. Thank you so much!

    • Blue Nile

      almost 3 years ago

      You're very welcome bouja

  • Guido Schultz
    almost 3 years ago

    Thanks for helping out, since devs work for and not with blender!

    • Blue Nile

      almost 3 years ago

      No problem man! Ahh I love the devs so much, but yes a minor change to them is a huge change to us (at least in the short term). I do see the benefits of the new menu, but I like having both.

  • Ivan
    almost 3 years ago

    Bruh you're savior

    • Blue Nile

      almost 3 years ago

      Thanks dude! Someone had to do it. Even if I use/learn the new menu this is a savior for me too in the short term.

  • carl
    almost 2 years ago

    I think you uploaded the wrong version in this new release

    • Blue Nile

      over 1 year ago

      Hey carl! Hopefully you have the 3.0.2 version? That should be correct - let me know in a message what's up and I can try and fix it for you.

  • Anne
    almost 2 years ago

    I upgraded to Blender 4.3, now Old Modifier Menu 2 does not appear to be working.

    • Blue Nile

      almost 2 years ago

      Hey Anne - so sorry about that. 4.3 broke all my addons. I just updated this addon with the fix and a bunch of new features. Thanks for waiting and hope you enjoy the new release :)

  • Free version of the addon. A streamlined, categorized modifier-menu workflow. Timely bug fixing is not guaranteed for the free version.

    $0
  • The complete workflow with Search, a pie menu, Favorites, modifier Stacks, Geometry Nodes assets, effectors, and modifier-management tools.

    $4
  • For those with an little extra dough No different than the $4.00 version, other than a wrapping of pure undying gratitude

    $5
$0

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Details
Blender Extension Compatible Yes
Sales 700+
Downloads 5000+
Rating
30 ratings
Dev Fund Contributor
Published almost 3 years ago
Blender Version 4.3 - 5.2
Extension Type Add-on
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL
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