Parallax Rooms – Procedural Building Interiors
Can the camera go inside a room?
No. Rooms are a shader effect (interior mapping), made for exterior and fly-by shots. From outside they behave like real 3D rooms with parallax.
Does it work with my own buildings?
Yes. Select any mesh (box towers, cylinders, Array copies) and press Apply Parallax Rooms. Array/Mirror modifiers are applied so every floor gets unique rooms.
Which Blender versions are supported?
Blender 5.0 and newer (tested up to 5.3), EEVEE and Cycles, on Windows, macOS and Linux.
Can I export it to a game engine?
Not yet. Parallax Rooms is a Blender shader.
Will it slow down my scene?
No extra geometry is added – the whole facade stays one face per wall, so thousands of rooms render fast.
Discover more products like this
architecture Interior Mapping facade Interior procedural building city windows night city skyscraper Shader parallax