Pbr Texture Converter: Spec/Gloss ⇄ Metal/Rough

vladislavsh in Asset Management


Is the conversion fully bi-directional? Can I convert both ways?

YES · BOTH DIRECTIONS

Yes, the add-on is 100% bi-directional:

Specular / Glossiness → Metallic / Roughness
Translates Diffuse, Specular (RGB), and Glossiness maps into Base Color (Albedo), Metallic, and Roughness (with optional MRA packing).

Metallic / Roughness → Specular / Glossiness
Translates Base Color, Metallic, and Roughness maps back into Diffuse, Specular (RGB), and Glossiness.

You can switch the conversion direction with a single click in the interface at any time.

Can I batch convert multiple materials or entire asset folders at once?

YES · TWO BULK OPTIONS

Yes! The add-on features two powerful bulk conversion tools:

Batch Mode
Select a folder with texture files, and the add-on will automatically group them by material name and convert all sets in one go.

Object Mode
Select one or multiple 3D models directly in your viewport and click “Convert Selected Materials” to convert and reassign materials non-destructively.

Which Blender versions are supported?

COMPATIBILITY

PBR Texture Converter fully supports Blender 4.2 LTS, 4.3, 4.4, 4.5, 5.0, 5.1, and 5.2+.

Platforms   Windows · macOS · Linux

$10.99

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Rating
1 ratings
Dev Fund Contributor
Published 4 days ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL