Skp Editor - Perfect Export And Import Sketchup File(.Skp)

BlendR6 in Import & Export


Cross-Platform Blender Add-onVersion 1.2.5
Windows  ·  macOS  ·  Linux

SKP Import & Export
for Blender

A direct SketchUp .skp workflow for Blender on all three major desktop platforms—with a dedicated package for each operating system.

Windows 64-bitmacOS Intel + Apple SiliconLinux 64-bit
Platform Support

One Add-on. Three Supported Platforms.

Choose the download built for your operating system. Each package provides the same core SKP import/export workflow while using the correct platform-specific runtime.

WINDOWS

Install the Windows ZIP directly in Blender and use the bundled Windows SKP runtime for import and export.

Supported .skp Versions:
SketchUp 8,
SketchUp 2013–2026
macOS

Universal x86_64 and arm64 native libraries support both Intel Macs and Apple Silicon Macs.

Supported .skp Versions:
SketchUp 8,
SketchUp 2013–2026
LINUX

Keep Blender running natively on Linux. No native Linux version of SketchUp? No problem—you can still import, edit, and export .skp files directly in Blender.

Supported .skp Versions:
SketchUp 8,
SketchUp 2013–2026
Platform-specific downloads: Windows, macOS, and Linux packages contain different native/runtime components. Install the ZIP that matches your operating system.

The Same SKP Workflow on Every Workstation

Move architectural, interior, and visualization projects between SketchUp and Blender while preserving geometry, materials, textures, UVs, groups/components, cameras, scenes, units, and project updates.

Try Before You Buy

Free Version Available (Win)

Test the core workflow with the free edition. Texture support and Merge Coplanar Faces are not included in the free version.

Download the Free Version

Key Features

Built for practical production work, from a quick one-time conversion to an ongoing linked SKP project.

01

Direct SKP Import & Export

Read and write native .skp files directly from Blender, with no OBJ, FBX, or DAE detour.

02

Materials, Textures & UVs

Transfer material names, base colors, alpha, image textures, and UV coordinates. Imported textures can also be packed into the Blend file.

03

Linked Project Mode

Open an SKP as a linked project, track changes, and write modified, new, or deleted objects back to the project file.

04

Scenes & Cameras

Convert SketchUp scenes into Blender camera/scene data, and export Blender cameras or RenderScenes snapshots as SketchUp scenes.

05

Geometry Control

Apply modifiers, group mesh islands, merge coplanar faces, preserve smooth-edge data, and control generated SketchUp line visibility.

06

Production-Friendly Tools

Use background import/export, automatic units, per-object export settings, progress display, cancellation, backups, and reusable defaults.

Edit an SKP as a Linked Project

Project Mode turns the add-on into more than a converter. It tracks linked SketchUp groups/components so you can continue working in Blender and save targeted changes back to the SKP.

1. Open
Open an SKP as a linked project.
2. Edit
Modify linked objects or add new mesh objects.
3. Review
Check modified, new, and deleted project items.
4. Save
Save only the changes, with an optional timestamped backup.

Update Linked SKP can also refresh changed source geometry while preserving Blender-side materials and modifiers wherever possible.

Import and Export Controls

Import SKP

✓ Automatic unit detection and scaling

✓ Quad-face import

✓ Top-level or bottom-level group mapping

✓ Materials, image textures, alpha, and UVs

✓ Optional texture packing into the Blend file

✓ SketchUp scenes, cameras, and RenderScenes data

✓ Background import for large files

Export SKP

✓ Selected-only and hidden-object controls

✓ Applied modifiers and connected-island grouping

✓ Materials, UVs, alpha, textures, and smooth data

✓ Base Color texture bake: 1K, 2K, 4K, or original

✓ Preserve quad faces on export

✓ Coplanar merge and line visibility controls

✓ SketchUp 8 and SketchUp 2013–2026 save targets

Per-object export settings: create object-level overrides or exceptions for Hide Object Lines, Merge Coplanar Faces, Base Color Texture Bake, and Original-Resolution Bake—useful when one global setting is not enough.
Visual Feature Highlights

Export Quality & Editability

Keep exported SKP files visually consistent while producing cleaner geometry, usable textures, and controllable SketchUp edges.

Export Blender materials to SketchUp

Export Materials

Carry material assignments, base colors, alpha, image textures, and UV information into the SKP workflow.

Bake Blender procedural textures for SketchUp export

Export Procedural Textures

Use Base Color Texture Bake to convert complex Blender shader results into portable image textures for SketchUp.

Merge coplanar faces for editable SketchUp geometry

Maximum Editability

Merge coplanar faces to reduce unnecessary surface divisions and keep exported geometry easier to edit in SketchUp.

Cleaner SketchUp lines and smooth-edge data

Clean Lines & Smooth Data

Control object-line visibility and preserve smooth-edge data for cleaner, more presentation-ready SKP output.

Example Workflow

Blender → SketchUp

Export a finished Blender scene to a native SKP while retaining the essential geometry, materials, UVs, and scene information.

Blender interior scene before SKP export

Blender scene

Interior scene exported as a native SketchUp SKP file

Exported native SKP

Example Workflow

SketchUp → Blender

Import an SKP model into Blender, then continue with Blender materials, UV mapping, and geometry editing.

Original SketchUp interior model

Original SKP model

Imported SketchUp model rendered in Blender

Imported and rendered in Blender

Works with RenderScenes

When RenderScenes is installed, SketchUp scenes can be converted into Blender scene snapshots, and Blender RenderScenes can be synchronized back into SketchUp scenes.

View RenderScenes on SuperhiveConvert Blender cameras and RenderScenes snapshots into SketchUp scenes
Platform Summary

Built for Your Operating System

Dedicated platform packages keep installation clear and provide the correct SKP runtime for each environment.

Windows
Native 64-bit package
macOS
Intel + Apple Silicon
Linux
Native UI + 64-bit Wine worker
Blender
3.2 or newer
SKP Save Targets
8 and 2013–2026
Localized Controls
EN · 繁中 · 简中 · JA · ES · FR · PT
Linux setup: install the Linux package, then open Add-on Preferences → Linux SKP Runtime → Setup. The setup prepares the required 64-bit Wine worker while native Linux Blender remains your main interface.
Platform-Specific Installation

Install the Correct Platform Package

The Windows, macOS, and Linux ZIP files are not interchangeable. Choose the package for the operating system running Blender.

1. Download the dedicated Windows, macOS, or Linux package.

2. In Blender Preferences, open Add-ons/Extensions and choose Install from Disk.

3. Select the downloaded ZIP and enable SKP import and export.

4. Linux only: open Linux SKP Runtime, click Setup, and then run Test Converter.

5. Access the tools from File → Import / Export → SketchUp (.skp), or use the SKP Settings panel in the 3D View sidebar.

Good to Know

Complex Blender materials: the exporter preserves material names, base color, alpha, the main image texture, and active UV data. For complex procedural node setups, use the optional Base Color Texture Bake for a more portable result.

Component edits: editing a shared SketchUp component definition may update its other instances when the SKP is opened again.

Choose the correct download: the Windows, macOS, and Linux packages contain different platform-specific runtimes.

Windows · macOS · Linux

One Add-on. Three Platforms. Two Applications.

Bring SketchUp files into Blender for modeling and visualization, then return the result to SKP—on the operating system that fits your workflow.


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Details
Sales 100+
Rating
6 ratings
Published 3 months ago
Blender Version 3.2 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL