Phosphor: Crt Factory For Blender

Egret Studios LLC in Rendering



Introducing Phosphor, CRT Factor for Blender

Phosphor is a Blender extension that adds CRT and Retro screen display effects to your scenes and renders, including screen bulge, phosphor dot structure, scanlines, glow diffusion, film grain, signal distortions behavior, retro glare and more. All visible directly in the viewport before you even render your projects. Supports both Eevee and Cycles render engines.


Features

Live Viewport Compositing

See the final CRT effect directly in the viewport while you work. What you see is exactly what your render will output, powered by Blender 5.0’s viewport compositor.



True CRT Signal Simulation

Phosphor is not a filter. It processes your render through a full CRT-style signal chain including scanlines, glow diffusion, color response, and display behavior.



Screen Curvature and Bulge

Simulates the physical shape of CRT glass with adjustable barrel distortion, recreating the rounded screen look of real displays.



Phosphor Glow and Light Diffusion

Recreates how CRT phosphors emit and bleed light, producing soft bloom, streaks, and display-driven glow instead of artificial blur.



Scanline System

Procedural scanlines driven by wave patterns, not overlays. Fully controllable density, shape, distortion, and detail for realistic or stylized results.

 Full creative control on Scale, Bands Orientation, Profile and more to give you more accurate artistic results!


Signal Distortion and Display Behavior

Introduce instability, noise, and irregularities that mimic real analog signal behavior, from clean output to degraded and broken screens.


Color and Display Response

Full control over saturation, temperature, tonemapping, and phosphor tint to match different CRT eras and display types.


19 Built-in Presets

Instantly switch between curated CRT looks including arcade displays, VHS degradation, terminal monitors, and high-energy stylized outputs.


Works with Eevee and Cycles

Fully compatible with both render engines. Phosphor processes the compositor output, not the render engine itself.


Non-Destructive Workflow

Phosphor inserts itself into your compositor and removes itself cleanly. Your original node setup is always preserved.


One Toggle Activation

Enable or disable the entire system instantly with Live Preview. No setup, no node wiring required.


Built for Blender 5.0+ and newer versions!

Uses the viewport compositor for true real-time feedback with final render accuracy.

Works well with other built-in nodes!


Egret.


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Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 25% of product price

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Details
Blender Extension Compatible Yes
Sales 10+
Rating
1 ratings
Published 5 months ago
Blender Version 5.0 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee, Vray
License GPL