Place Director Pro

Drop, align, distribute and scatter objects in one click.
Every tool measures real world-space bounding boxes, so rotated, scaled, parented and modified objects land where you can see them.


What it does

Tool What it does
Drop to Floor Lowest point of each object to a floor height. Optionally drop the whole selection as one block (Keep Relative Heights)
Drop on Surface Objects fall onto whatever is below them: terrain, tables, shelves. Samples 9 points of the footprint, so a box half over a table rests on the table. Optional Align to Surface and Offset
Align Min / Center / Max on X, Y, Z or All, to the Active Object, Selection Bounds, World Origin or 3D Cursor
Distribute Equal Gaps or equal Centers along an axis, or a Fixed Spacing
Stack Stack objects on the active one along any axis, with a gap, optionally centred on the base
Set Origin Bottom Center, Bounds Center, Geometry, 3D Cursor or World Origin. Geometry and children stay put
Snap Rotation Round rotations to 90°, 45° or 15°. Works with Euler, quaternion and axis-angle
Randomize Transforms Random location, rotation and scale within limits. Seeded: the same seed always gives the same layout
Zero Transforms Location and rotation to 0, scale to 1, each switchable
Copy Transform from Active World location, rotation and scale from the active object to the other selected objects
Center in World Centre the selection on the world origin on the axes you pick, as a group or per object

Install

  1. Download PlaceDirectorPro-1.0.0.zip

  2. In Blender: Edit → Preferences → Get Extensions → drop-down (top-right) → Install from Disk

  3. Pick the .zip

  4. Open a 3D Viewport → press N → click the Place tab

Requires Blender 4.2 or later. Tested on 4.5 LTS and 5.2 LTS.


Usage

All tools work in Object Mode on the selected objects. Set the options in the sidebar panel, then click the button. After clicking, the redo panel (bottom left of the viewport) lets you change the values and see the result live. Every tool is also available from Object → Place Director.

Drop props onto a scene

  1. Select the props (not the ground)

  2. Drop section → enable Align to Surface if they should tilt with the slope

  3. Click Drop on Surface

The selected objects never count as a surface for each other. If you want props on top of each other, use Stack.

Line up and space a row

  1. Select the objects, make the one that should stay put active (click it last)

  2. Align → To: Active Object → Center → click Y

  3. Distribute & Stack → Axis X → Gaps → Distribute Objects

Without Fixed Spacing, the first and last object stay where they are and the rest are spaced between them (needs at least 3 objects).

Stack boxes

  1. Select the boxes, click the base object last so it is active

  2. Distribute & Stack → Axis Z → set a Gap → Stack Objects

Set the origin to the bottom

  1. Select the objects → Origin section → Bottom Center → Set Origin

Objects that share their mesh with other objects, linked library data and objects with zero scale are skipped, and the report tells you which ones.

Scatter

  1. Select the objects → open Randomize

  2. Set the limits: Location (± metres), Rotation (± degrees per axis), Scale Min / Max

  3. Click Randomize Transforms. Change the Seed for a different layout


Configuration

Edit → Preferences → Add-ons → Place Director Pro

  • Sidebar Tab (default "Place"): rename the tab, or type an existing one such as "Item" to move the panel there

  • Measure With Modifiers (default ON): bounding boxes include modifiers such as Subdivision, Array or Displace. Turn off to measure the base mesh only

  • Add to Object Menu (default ON)

$7.49

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Details
Blender Extension Compatible Yes
Published 12 days ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL

Steven Seidler (Blendscapes3D)

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