Poly Engine - Retopology Best Friend

Gorilla Fang Studio in Modeling


Retopology doesn't have to be painful.

Poly Engine lets you draw clean topology directly onto your sculpt, right inside the viewport. Click to place verts, drag to move them around, and everything sticks to your reference mesh automatically. With no extra steps.

Need an edge loop? Hold ALT, hover over an edge, and you'll see exactly where it's going before you click. Topology looking a bit lumpy? Hold R and brush over it to smooth things out without pulling anything off the surface. Want to lay down a whole strip of quads in seconds? Quick Bands has you covered, just click your path and it builds the strip for you.

There's also a Point Slide brush for nudging existing verts around, ghost symmetry so you can eyeball your X-axis without committing to it, and an internal undo stack so you can experiment freely without worrying about Blender's history.


It's fast, it stays out of your way, and it works with Blender 4.0 through 5.x.


$4.99

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Details
Blender Extension Compatible Yes
Sales 30+
Dev Fund Contributor
Published 3 months ago
Blender Version 4.0 - 5.2
Extension Type Add-on
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Octane
License GPL