| 01 |
Install
Drag the zip into the Blender window. Press N for the panel. Needs Blender 4.2 or newer.
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| 02 |
Enable Python in Unreal
Edit › Plugins › tick Python Editor Script Plugin › restart the editor.
Edit › Project Settings › Plugins › Python › tick Enable Remote Execution. |
| 03 |
Connect
Press Find Unreal. Your project appears with its real folders. The plug icon runs a test; look for [PolyLink] UE side ok in the Output Log.
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| 04 |
Push
Select a mesh, pick a folder, press Push. Drag it into your level, change it in Blender, push again. The actor updates in place.
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Ctrl Shift U Push to Unreal
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Ctrl Shift Y PolyLink menu
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Ctrl Shift L Toggle Live Sync
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Included
Includes 12 months of
Extend this product’s Support Period +12 months: 50% of product price
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