Pro Particles Studio - Unified GPU Simulation & Procedural FX
Why does the first start take longer?
The solver compiles the gpu shader pipelines on first use. This is normal and should be faster after the shader cache has been built.
How do I get the best results with Curl Noise?
When using the Curl Noise force, always pair it with the Drag force. The drag helps to dampen the movement and create those tight, swirling curls that make this effect so powerful.
How do I use Curves for particle motion?
When using curves (e.g., with the Follow Curve effect), make sure you're working with the actual/raw curve object, not a version that has been converted to a mesh. Meshed curves won't behave correctly.
Why do frozen particles not create motion blur?
In Pro Particles 5, frozen particles export zero velocity while frozen. This keeps motion blur clean when using Logic-based Freeze and Unfreeze setups.
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