Procedural Cooked Ground Meat

Simon Eberl in Procedural Generators


Procedural Cooked Ground Meat Generator (Geometry Nodes)

Ready to become a meat sculptor? This generator lets you create highly detailed cooked ground meat! You can use the built in patty template or the other custom meshes! You can also create your own custom mesh. Turn anything...into meat!


This asset was created in Blender 5.1.1 and includes:

The Meat Generator (Geo Nodes Setup)
Procedural Meat Shader
A few custom meshes for meat generation.

Background:

I love food and I love cooking. For some odd reason, I also love creating food inside Blender. There are already a lot of food assets out there, but I feel like most of them are shy...They aren't ready to be rendered up close. Because of that, I’m dedicating myself to creating a macro-ready, procedural (as much as possible) food library for all Blender users to enjoy.

If you have questions or problems, please contact me through superhive!


$15

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Details
Dev Fund Contributor
Published about 2 months ago
Blender Version 4.5 - 5.1
Render Engine Used Cycles
License Royalty Free