Pv Asset Validator

pavelvesnin in Interface


Basic workflow

  1. Open the PV Asset Validator panel in the 3D Viewport sidebar.

  2. Configure naming rules and validation options if needed.

  3. Select one or more objects.

  4. Click Run Validation to analyze the selected assets.

  5. Review the validation list and apply available safe fixes or resolve issues manually.

  6. Export validated assets.

Validation behavior

  • Validation runs on a fixed list of objects captured at the moment it is started.

  • Changing selection does not affect the list until Refresh or Run Validation is used.

  • This ensures stable and predictable validation results.

Safe fixes

  • Some issues provide Safe Fix buttons.

  • Safe fixes are non-destructive and only available when automatic correction does not risk data loss.

  • Issues without safe fixes must be resolved manually.

Naming rules

  • Naming rules are fully user-defined.

  • Rules can include prefixes, suffixes, excluded characters, length limits, and optional regex.

  • Naming validation can be applied to objects, materials, UVs, and textures.

Notes

  • Not all detected issues can or should be fixed automatically.

  • The add-on is intended as a quality control tool, not a one-click optimization solution.

$5

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Details
Published 8 months ago
Blender Version 4.0 - 5.0
Extension Type N/A
Render Engine Used Blender-Internal
License GPL