Pv Asset Validator
Basic workflow
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Open the PV Asset Validator panel in the 3D Viewport sidebar.
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Configure naming rules and validation options if needed.
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Select one or more objects.
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Click Run Validation to analyze the selected assets.
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Review the validation list and apply available safe fixes or resolve issues manually.
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Export validated assets.
Validation behavior
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Validation runs on a fixed list of objects captured at the moment it is started.
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Changing selection does not affect the list until Refresh or Run Validation is used.
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This ensures stable and predictable validation results.
Safe fixes
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Some issues provide Safe Fix buttons.
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Safe fixes are non-destructive and only available when automatic correction does not risk data loss.
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Issues without safe fixes must be resolved manually.
Naming rules
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Naming rules are fully user-defined.
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Rules can include prefixes, suffixes, excluded characters, length limits, and optional regex.
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Naming validation can be applied to objects, materials, UVs, and textures.
Notes
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Not all detected issues can or should be fixed automatically.
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The add-on is intended as a quality control tool, not a one-click optimization solution.
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