QuickIsolate — Double-Click Collection & Object Isolation Workflow

JESUS in Presets


Official Documentation

QuickIsolate — User Manual & Reference

QuickIsolate brings the universal double-click isolation workflow found in Photoshop, Illustrator, Figma, Unreal Engine, and Maya directly into Blender's 3D Viewport with zero N-Panel clutter.

1. Installation (Blender 4.2 LTS → 5.1+)

  1. Download quick_isolate.zip from your Blender Market purchase page.
  2. In Blender, navigate to Edit → Preferences → Add-ons.
  3. Click the top-right down arrow / gear menu and select Install from Disk....
  4. Locate quick_isolate.zip and click Install Add-on.
  5. Enable the checkbox for QuickIsolate.
Zero N-Panel Bloat: QuickIsolate does not create any tabs in your sidebar. It integrates cleanly and discretely as a single native-style eye toggle icon in your 3D Viewport Header.

2. Complete Gesture Reference Guide

Trigger Gesture Target Under Cursor Action Executed
Double-Click Single 3D Object Isolate Collection: Isolates the object's parent collection and ancestor folders. Pushes the previous visibility state to the stack.
Double-Click Multiple Selected Objects Multi-Collection Isolation: Isolates all collections containing the selected parts simultaneously.
Ctrl + Double-Click Any 3D Object(s) Native Local View: Toggles Blender's native Local View (/), keeping Outliner collections 100% active while focusing solely on your selected mesh.
Double-Click Empty 3D Space (Background) Step-by-Step Return: Unwinds 1 level from the isolation stack (Local View → Previous Collections → Full Scene).
Ctrl + Double-Click Empty 3D Space (Background) Master Reset: Unwinds all active isolation layers immediately, restoring full scene visibility in a single stroke.
Single Click Viewport Header Eye Button Fail-Safe Escape & Pause: Restores full scene if isolated, or pauses/resumes QuickIsolate.

3. Step-by-Step Practical Examples

1. Double-Click on Object → Collection Isolate

Scenario: You are working in a scene with 60 collections and need to focus on the Engine.

Result: Double-clicking any engine part instantly mutes the exterior, interior, chassis, and ground, leaving only the Engine collection active.

2. Double-Click on Multi-Selection → Multi-Collection Isolate

Scenario: You need to check clearances between the Wheel Rim, Brake Caliper, and Suspension (each in separate collections).

Result: Select all three parts and double-click any of them. All 3 collections remain visible together while everything else in the scene is hidden.

3. Ctrl + Double-Click on Object → Native Local View

Scenario: Inside the isolated Brakes collection, you want to inspect only the red Brembo caliper in complete isolation.

Result: Holding Ctrl and double-clicking the caliper triggers native Local View (/), keeping Outliner collections intact while centering the camera on that single mesh.

4. Double-Click in Empty Space → Step-by-Step Return

Scenario: You finished editing the caliper and want to step backwards through your workflow hierarchy.

Result: 1st double-click in empty space exits Local View back to the Brakes & Wheels collections. 2nd double-click in empty space restores the full scene.

5. Ctrl + Double-Click in Empty Space → Master Reset

Scenario: You drilled 4 levels deep and want to jump immediately back to the entire scene without clicking repeatedly.

Result: Hold Ctrl and double-click anywhere in empty background space. All isolation layers unwind in 1 stroke.

6. Viewport Header Eye Icon → Fail-Safe & Pause

Scenario: You are zoomed in so close to a mesh that no empty background space is visible.

Result: Click the glowing blue eye icon in the 3D Viewport Header to escape all isolation. Click it when not isolated to pause QuickIsolate (showing 🚫).

4. Hierarchical LIFO Isolation Architecture

[Level 0: Full Scene]  (50 collections active)    │      ▼  Double-Click Multi-Selection (Engine + Wheels + Suspension)[Level 1: Working Group]  (3 collections active)    │      ▼  Double-Click Sub-Assembly (Engine + Turbo)[Level 2: Assembly Group]  (2 collections active)    │      ▼  Double-Click Component (Turbo)[Level 3: Single Collection]  (1 collection active)    │      ▼  Ctrl + Double-Click Impeller Mesh[Level 4: Native Local View]  (1 mesh focused, collections preserved)─────────────────────────────────────────────────────────────UNWINDING VIA DOUBLE-CLICK IN EMPTY BACKGROUND:    ▲  Double-Click Empty Space  ──► Exits Local View (Returns to Level 3)    ▲  Double-Click Empty Space  ──► Pops Level 3 (Restores Level 2)    ▲  Double-Click Empty Space  ──► Pops Level 2 (Restores Level 1)    ▲  Double-Click Empty Space  ──► Pops Level 1 (Restores Level 0 - Full Scene)  

5. Smart Non-Destructive State Memory

QuickIsolate creates an intelligent snapshot of your view layer prior to isolating. When you return from isolation, it does not blindly turn on every collection. Any collections that were already hidden—such as camera rigs, reference image planes, backdrops, or trash collections—remain hidden upon return.

6. Edit Mode & Sculpt Mode Safety Gating

QuickIsolate is strictly restricted to Object Mode ('OBJECT'). While in Edit Mode (mesh modeling), Sculpt Mode, Texture Paint, or Weight Paint, your native mouse double-clicks (such as edge loop selections and vertex island picks) work 100% natively without any interference.

$9.99$6.99

Support Period Included

Includes 12 months of

  • Support from JESUS
  • Product updates

Extend this product’s Support Period +12 months: 50% of product price

Have questions before purchasing?
Login to message

Details
Published about 5 hours ago
Blender Version
Extension Type N/A
Render Engine Used Blender-Internal, Blender-Game-Engine, Cycles, Eevee
License GPL