SuperMaterials
Main operators
| Toolset | Operators |
|---|---|
| Materials | Load AmbientCG Materials · Apply PBR Material · Apply Shader · Add Material Layer |
| Library | Save Material · Apply Saved Material · Save Object Textures · Add Texture Folder |
| Procedural textures | Add Procedural Texture · Add Texture Coordinates |
| Masks | New Mask Node · Add Texture Layer · Paint Mask Layer · Preview Mask · Bake Mask to Image |
| Surface masks | Build Mask · Compute Flow · Bake Curvature · Bake Thickness |
| Image mapping | Map to Face · Re-map to Selection · Copy to Selected · Connect to Material |
| Texture scatter | Add Texture Scatter · Add Sprite · Duplicate Sprite · Add Shape · Bake Selected Node |
| Texture tiles | Add Texture Tiles Layer · Draw Atlas Region |
| UVs | Unwrap · UV Seams · UV Islands · Add UV Map · Remove UV Map |