ReferenceMesh
Q: What is ReferenceMesh?
A: ReferenceMesh is a Blender add-on for converting selected areas of 2D reference images into editable 2.5D geometry.
Q: Is ReferenceMesh an AI image-to-3D tool?
A: No. ReferenceMesh focuses on giving the artist direct control over which parts of an image become geometry and how those parts are built.
Q: Is the result suitable for games?
A: ReferenceMesh is intended for creating lightweight decorative and 2.5D environment geometry. Final topology should still be checked according to the requirements of your target engine and asset.
Q: Can different parts have different depths?
A: Yes. Generated regions are organized as layers, allowing different parts of an asset to use different extrusion and bevel values.
Q: What kind of images work best?
A: High-contrast images with clearly defined shapes, silhouettes and regions generally produce the most reliable results. Manual contour tools are available for difficult references.
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