Render Settings Paster

Densle in Rendering


Installation

  1. In Blender, go to Edit → Preferences → Add-ons.
  2. Click Install from Disk… (Blender 4.2+) and select the add-on ZIP.

Enable Copy Render Settings in the add-on list.
The add-on adds a Copy Render Settings panel to Properties → Render
(the camera icon).

Quick Start

  1. In the source scene, enable the categories you want to copy.
  2. Click Copy Render Settings. The settings are now on your clipboard.
  3. Open the target scene (in the same file, another file, or another Blender
    window entirely) and click Paste Render Settings.

The status bar reports which categories were applied and skipped.

Categories

Every category is independently toggleable. Only the enabled categories are
copied and pasted.

Category What it includes

Render Engine

The engine itself (Cycles/EEVEE) and its CPU/GPU device
Sampling Render & viewport samples, adaptive sampling, denoising, path guiding (Cycles); TAA samples & reprojection (EEVEE)
Light Paths Bounces, caustics, sample clamping, Fast GI/AO (Cycles); raytracing, GTAO, GI intensity (EEVEE)
Volumes Step rates, max steps, volumetric shadows
Subdivision Dicing rates, max subdivisions (Cycles)
Curves Hair type and curve subdivisions
Simplify All Simplify toggles, including Grease Pencil
Motion Blur Position, shutter, rolling shutter — plus the full shutter curve
Film Transparency, exposure, pixel filters; EEVEE overscan & bokeh
Performance Threads, persistent data, tile size, BVH options, compositor device
Color Management Display device, view transform, look, exposure, gamma, white balance — plus the full RGB curves
Format Resolution, pixel aspect, border render, FPS, frame range, stereoscopy
Output File format, color depth, compression, codecs, EXR options, overwrite rules
ViewLayer Passes All pass toggles, Cryptomatte depth, per-engine pass settings (Denoising Data, Sample Count, etc.)

Use Select All / Deselect All to toggle every category at once.

Copying Between Machines

The payload is plain JSON on the system clipboard. To move settings between
computers, paste it into anything that carries text — chat, email, a notes
app, a text file — then copy it again on the target machine and use
Paste Render Settings there.

If the clipboard doesn't contain valid render settings, the add-on tells you
so rather than guessing.

Cross-Version Behavior

The add-on runs on Blender 4.5 and 5.x. When pasting into a different version:

  • Engine names are translated automatically (e.g. EEVEE's BLENDER_EEVEE_NEXT rename between 4.5 and 5.x).
  • Settings that don't exist in the target version are skipped and reported.
  • Engine-specific categories (Cycles sampling, EEVEE light paths, …) only transfer between the same engine; non-applicable categories are reported
    as skipped.
  • A catch-all sweep transfers settings the add-on doesn't explicitly enumerate, so new properties added by Blender are picked up without an
    update.

What Is Never Copied

  • Absolute output paths — pasting one from another shot or machine would most likely be no good.
  • CPU instruction-set and debug toggles (AVX2, OptiX debug, adaptive compile flags) — these belong to the hardware, not the look of the render.
  • Current frame / playhead state and other transient viewport state.

Troubleshooting

"Clipboard is empty" / "Clipboard does not contain render settings"
The clipboard doesn't hold a payload from this add-on. Copy first, or check
that another application didn't overwrite the clipboard in between.

"Nothing to copy: … not available for the CYCLES engine"
The enabled categories belong to the other engine. Enable the ones matching
the active engine, or copy the engine itself so paste switches engines.

"N properties skipped — see console"
Expected when moving between Blender versions or engines. Enable Verbose
Logging in Preferences → Add-ons → Copy Render Settings to see the full
list with reasons.

Paste changed the settings but the UI still shows old values
Some panels lag behind scripted changes. The add-on forces a redraw, but if a
panel still looks stale, toggling it or changing tabs refreshes it.

Nothing happened on paste and nothing was reported
All categories in the payload were either skipped or unavailable. Enable
Verbose Logging for details.

Preferences

Verbose Logging - logs every skipped property (with its reason) to the
system console. Off by default; enable when reporting an issue.

Feedback & Contributing

Bug reports are welcome, especially for Blender versions or engine
combinations not covered by the test suite. When reporting a paste that
misbehaves, include:

Both Blender versions involved (source and target),
The active engine on each side,
The Verbose Logging output.

$3

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Details
Blender Extension Compatible Yes
Published 19 days ago
Blender Version 4.5 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL