Rigimap

Picto Filmo in Rigging



First Actions:


Select Mocap Armature object and his type


Connect mapping button of the mocap to the rigify rig

Disconnect Mocap / Mapping Active or not


RigiMap editing (edit RigiMap rig that creates bridge between Mocap and the rigify rig)


Kinematik Mode for Hands and Feet

(IK/FK and snap to the mocap rig pos or not)


Bake Mocap motion to an action of the rigify rig


Edit RigiMap:


Visibility Bones by Category


Reset transform of selected bones


Select Bone children to affect transform to


Exit RigiMap Editing


Rigify active action editing:

(after baking)


Set kinematic mode to hands and feet


Apply Hands presets Pose and add keyframe


Stick location or rotation of selected foot by filtering of delta location by a threshold (not supported in RigiMap 2 )


Complete RigiMap tutorial:

Reduce Foot Shake tool tutorial:


Rigify Rig tutorial:


Actor Core motions tutorial:



$19

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Details
Sales 800+
Rating
14 ratings
Published about 5 years ago
Blender Version 3.6 - 5.1
License GPL