Scatterly - Paint Grass, Rocks, Debris, Objects

Shahzaib A. in Modeling


Scatterly

Paint-Based Scatter Tool for Blender

Stop placing things by hand. Paint them.

Scatterly turns scattering into a brush stroke. Pick what you want, drag across your terrain, and watch grass, pebbles, logs or your own models fill the scene.

No node setup, no particle systems, no cleanup.

From an empty terrain to a living scene.
Click-drag to paint, adjust anything later, and bake to normal meshes only when you're ready.

Why artists pick Scatterly

Paint, don't build
Click-drag on any surface. Wheel for density, Ctrl+Wheel for brush size, Shift+Wheel for item size. Ctrl+Click or E to erase.
Mix freely
Select several items and they blend randomly in a single stroke: grass with pebbles, ferns with twigs, whatever the scene needs.
Fix it later, not now
Seed, size, rotation, tilt, surface alignment and colour are all live. Select painted instances in the viewport, move a slider, and they update instantly. Nothing is baked until you say so.
Use your own assets
Add any PNG with transparency, or any selected 3D objects (rocks, trees, props, kitbash pieces). Originals are never touched.
Built for heavy scenes
Everything is instanced through Geometry Nodes. A viewport thinning slider keeps navigation smooth while renders show every item.
Ready to render
Foliage materials include a shadow-lift control, and Scatterly automatically raises Cycles transparent bounces so dense foliage doesn't render with black gaps.
Finish when you're ready
Bake everything to ordinary mesh objects for export, sculpting or sharing.

What's included

6 plants

Grass TuftTall GrassDry GrassRed PoppyLavenderFern

6 rocks and debris pieces (real 3D meshes)

BoulderFlat StonePebblesRock ShardTwigsLog Piece


Brush controls

Click-drag Paint
Mouse wheel Strength (density)
Ctrl + wheel Brush size
Shift + wheel Item size
Ctrl + click / E Erase
[ and ] Brush size down / up
Ctrl+Z / Ctrl+Shift+Z Undo / redo
Esc / right-click Finish

Extra brush options

Max densitySlope limitEdge falloffDab spacingPaint on all surfacesPaint only on selected meshes

Requirements

Blender 4.2 or newer
Works in Cycles and EEVEE.

Stop placing things by hand. Paint them.


$15

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Details
Blender Extension Compatible Yes
Published 9 days ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL