Sci-Fi Pants P03
When creating a MetaHuman character with wide hips, the body pokes through the clothing. Is this an author’s mistake?
Question: When creating a MetaHuman character with wide hips, the body pokes through the clothing. Is this an author’s mistake?
Answer: No, this is not an error by the author. In MetaHuman Creator, when changing body proportions the body mesh is stretched, while clothing does not adjust — so with wide hips clipping may appear. This is normal system behavior.
📌 Solution: Create a mask on the body to hide polygons beneath the clothing, or remove unnecessary body geometry under covered areas. There are many tutorials on YouTube showing how to do this — I’ll attach a few helpful links.
https://www.youtube.com/watch?v=CFVduYFzfGI