Shot Studio Pro
I found a bug or have an idea. How do I reach you?
Message me through Superhive. Include your Blender version and a screenshot if you can, and I'll get back to you.
Can I use it in commercial projects?
Yes. Use it for client work, product shots, marketplace listings and anything else you make.
Is there a free version?
Yes, there's a free Lite version, so you can try the basics before buying Pro.
Does it need an internet connection or an account?
No. It's a normal Blender add-on with nothing to log in to.
Will it change my existing lights or cameras?
No. It only adds and edits its own studio lights, backdrop and product cameras, and Remove buttons delete only those. Your own lights and cameras are left alone. The one exception is Camera motion, which animates the active scene camera, as you'd expect.
Can I render only some cameras?
Yes. Untick the cameras you don't want in the camera list, or set Render to Selected cameras. Each camera also has its own render button.
Why does the backdrop move when I add back angles or a turntable?
The backdrop is always kept behind your cameras, so back views and turntables can still see the product instead of the backdrop wall.
Can I combine several moves?
Yes. Use the next-key button next to Start Frame to start each new move right after the last one.
What's the difference between Camera and Product motion?
Camera moves the camera around a still product (zooms, slides, cranes). Product animates the object itself (drops, hops, spins, pops) with squash and stretch.
Can I render with a transparent background?
Yes. Tick Transparent Background and save as PNG. In Cycles, also turn on Shadow Catcher to keep the shadows under your product.
Does it work with any model?
Yes. Select any object, or several, and the lights, backdrop and cameras are sized and framed to fit them automatically.
Does it work with EEVEE and Cycles?
Yes, both. The only Cycles-only feature is Shadow Catcher, because EEVEE doesn't support shadow catchers.
Which Blender versions does it work with?
Blender 3.6 and newer. It's tested up to Blender 5.2.
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