Shotpath
ShotPath 1.1.0 — Faster Camera Iteration
ShotPath 1.1.0 makes it quicker to revise camera choices and timing without
rebuilding your edit.
-
Reassign any cut to another rig while keeping its frame and place in the
sequence. - Enable Auto-Sync Animation when reassigning to align the new rig’s
keyframes with the cut automatically. - Adjust a selected Blend Rig target’s timing directly from the target
list. Choose a frame amount, then shift backward or forward. These controls
move the source keyframes directly and every shift is undoable. - Enjoy a cleaner Cuts list with centered names, tighter controls, and
actions that appear only when needed. - ShotPath’s technical
SP_object names are now presented as cleaner,
artist-friendly labels throughout the interface without changing the actual
Blender data-block names.
Compatibility: Blender 4.4+; fully validated on Blender 5.1.
ShotPath 1.0.0 — Initial Release
The first public release of ShotPath.
- Path, Free, Orbit, Dolly, Crane, and Slider camera rigs
- Blend Rigs for combining multiple camera movements
- Timeline-based Cut Sequencer with animation auto-sync
- Master Camera baking for rendering
- Aim, mounting, and handheld shake controls
- Create rigs from existing curves
- Rig duplication and repair tools
- Blender 4.4+ compatibility
Use the original publication date for the 1.0.0 version.
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