Simple Camera Manager
This release fixes two Blender 5.0+ compatibility issues found during a
compatibility audit, and adds a new operator to align an existing camera to
the current viewport view.
Features & Improvements
- Added Align Camera to View (
camera.align_camera_to_view) — snaps the
active scene camera to match the current viewport view, without creating a
new camera. -
#151: The pie
menu now showsortho_scaleinstead of focal length for Orthographic
cameras.
Bug Fixes
-
#152: Fixed
Open Render Folder crashing on Blender 5.0+ —bpy.ops.file.external_operation
dropped itsfilepathproperty in 5.0; switched tobpy.ops.wm.path_open. -
#153: Fixed
the camera properties panel being hidden on Blender 4.2–4.5 when using the
default render engine, whose identifier wasBLENDER_EEVEE_NEXTin that
range instead ofBLENDER_EEVEE.
Simple Camera Manager v1.7.0
This update brings per-camera Dolly Zoom controls, a new passepartout overlay, camera list sorting and filtering, focal length and resolution presets, several bug fixes, and full Blender 5.1 support.
Features & Improvements
- #112: Dolly Zoom gizmo visibility and focus distance linkage are now stored per camera instead of as a global preference.
- #122: Added focal length and resolution preset selectors to the pie menu and N-Panel.
- #130: Exposed camera popup window size as a user preference.
- #137: Improved Camera from View operator — automatically assigns a free render slot and is now accessible directly from the N-Panel.
- #139: Fixed camera list sorting having no effect.
- #140: Added Visible Only and Render Selected filter toggles to the camera list.
- #141: Added sort modes to the camera list: Active First, Collection, Focal Length, Render Slot, Resolution, Background Image.
- #142: Added passepartout overlay that tints the camera frame blue for locked cameras and red for viewport-linked cameras.
- #143: Exposed passepartout overlay colors for locked and linked cameras in preferences.
- #144: Next/previous camera cycling now follows alphabetical order, matching the camera list.
- #145: Added Reload Addon button to the N-Panel.
- #148: Added update checker — the addon now notifies when a new version is available.
Bug Fixes
- #126: Fixed add-on keybindings not working on Linux.
- #131: Fixed crash when cycling to a camera that is in a disabled collection.
- #136: Removed duplicated background overlay settings from the pie menu's middle column.
- #138: Fixed Dolly Zoom gizmo not respecting the camera aspect ratio.
- #147: Fixed reverse sort having no effect in the camera list.
Simple Hotfix for the keymap
1.6.1 Release
This update focuses on enhancing user experience and adding powerful features.
Key Updates
- A major overhaul makes the app more intuitive and user-friendly.
- Render multiple cameras at once for faster workflows.
- Easily select, filter, and manage cameras with new options like "Select All" and "Select None."
New Features
- Render Multiple Cameras: Streamline your rendering process.
- Fixed Filters: Ensured filters work correctly.
- N-Panel Popup: Quick access to settings with a new button.
- Cross Promotion Links: Discover related tools easily.
- N-Panel Integration: Moved scene functionalities to N-Panel.
- Pie Menu Options: Added visibility options like wireframe.
- New Camera from View: Quickly add cameras from your current view.
Thanks for your support! Enjoy the new features in Simple Camera Manager 1.6.0.
Simple Camera Manager 1.5.1
Rebranding to Simple Camera Manager
Feuatures
- Converted to Extension (Blender 4.2+) - Now integrates as an extension for Blender 4.2 and beyond
- UI Improvements – Improved layout for better usability
Fixes
- Camera Scene Panel - no longer forced on top
- Unregister Warning - Removed unnecessary warnings
- Preferences Operator - Fixed the 'Open Preferences' operator for consistent access to settings
Old Releases
This release fixes two Blender 5.0+ compatibility issues found during a
compatibility audit, and adds a new operator to align an existing camera to
the current viewport view.
Features & Improvements
- Added Align Camera to View (
camera.align_camera_to_view) — snaps the
active scene camera to match the current viewport view, without creating a
new camera. -
#151: The pie
menu now showsortho_scaleinstead of focal length for Orthographic
cameras.
Bug Fixes
-
#152: Fixed
Open Render Folder crashing on Blender 5.0+ —bpy.ops.file.external_operation
dropped itsfilepathproperty in 5.0; switched tobpy.ops.wm.path_open. -
#153: Fixed
the camera properties panel being hidden on Blender 4.2–4.5 when using the
default render engine, whose identifier wasBLENDER_EEVEE_NEXTin that
range instead ofBLENDER_EEVEE.
Simple Camera Manager v1.7.0
This update brings per-camera Dolly Zoom controls, a new passepartout overlay, camera list sorting and filtering, focal length and resolution presets, several bug fixes, and full Blender 5.1 support.
Features & Improvements
- #112: Dolly Zoom gizmo visibility and focus distance linkage are now stored per camera instead of as a global preference.
- #122: Added focal length and resolution preset selectors to the pie menu and N-Panel.
- #130: Exposed camera popup window size as a user preference.
- #137: Improved Camera from View operator — automatically assigns a free render slot and is now accessible directly from the N-Panel.
- #139: Fixed camera list sorting having no effect.
- #140: Added Visible Only and Render Selected filter toggles to the camera list.
- #141: Added sort modes to the camera list: Active First, Collection, Focal Length, Render Slot, Resolution, Background Image.
- #142: Added passepartout overlay that tints the camera frame blue for locked cameras and red for viewport-linked cameras.
- #143: Exposed passepartout overlay colors for locked and linked cameras in preferences.
- #144: Next/previous camera cycling now follows alphabetical order, matching the camera list.
- #145: Added Reload Addon button to the N-Panel.
- #148: Added update checker — the addon now notifies when a new version is available.
Bug Fixes
- #126: Fixed add-on keybindings not working on Linux.
- #131: Fixed crash when cycling to a camera that is in a disabled collection.
- #136: Removed duplicated background overlay settings from the pie menu's middle column.
- #138: Fixed Dolly Zoom gizmo not respecting the camera aspect ratio.
- #147: Fixed reverse sort having no effect in the camera list.
Simple Hotfix for the keymap
1.6.1 Release
This update focuses on enhancing user experience and adding powerful features.
Key Updates
- A major overhaul makes the app more intuitive and user-friendly.
- Render multiple cameras at once for faster workflows.
- Easily select, filter, and manage cameras with new options like "Select All" and "Select None."
New Features
- Render Multiple Cameras: Streamline your rendering process.
- Fixed Filters: Ensured filters work correctly.
- N-Panel Popup: Quick access to settings with a new button.
- Cross Promotion Links: Discover related tools easily.
- N-Panel Integration: Moved scene functionalities to N-Panel.
- Pie Menu Options: Added visibility options like wireframe.
- New Camera from View: Quickly add cameras from your current view.
Thanks for your support! Enjoy the new features in Simple Camera Manager 1.6.0.
Rebranding to Simple Camera Manager
Feuatures
- Converted to Extension (Blender 4.2+) - Now integrates as an extension for Blender 4.2 and beyond
- UI Improvements – Improved layout for better usability
Fixes
- Camera Scene Panel - no longer forced on top
- Unregister Warning - Removed unnecessary warnings
- Preferences Operator - Fixed the 'Open Preferences' operator for consistent access to settings
Old Releases
This release fixes two Blender 5.0+ compatibility issues found during a
compatibility audit, and adds a new operator to align an existing camera to
the current viewport view.
Features & Improvements
- Added Align Camera to View (
camera.align_camera_to_view) — snaps the
active scene camera to match the current viewport view, without creating a
new camera. -
#151: The pie
menu now showsortho_scaleinstead of focal length for Orthographic
cameras.
Bug Fixes
-
#152: Fixed
Open Render Folder crashing on Blender 5.0+ —bpy.ops.file.external_operation
dropped itsfilepathproperty in 5.0; switched tobpy.ops.wm.path_open. -
#153: Fixed
the camera properties panel being hidden on Blender 4.2–4.5 when using the
default render engine, whose identifier wasBLENDER_EEVEE_NEXTin that
range instead ofBLENDER_EEVEE.
Simple Camera Manager v1.7.0
This update brings per-camera Dolly Zoom controls, a new passepartout overlay, camera list sorting and filtering, focal length and resolution presets, several bug fixes, and full Blender 5.1 support.
Features & Improvements
- #112: Dolly Zoom gizmo visibility and focus distance linkage are now stored per camera instead of as a global preference.
- #122: Added focal length and resolution preset selectors to the pie menu and N-Panel.
- #130: Exposed camera popup window size as a user preference.
- #137: Improved Camera from View operator — automatically assigns a free render slot and is now accessible directly from the N-Panel.
- #139: Fixed camera list sorting having no effect.
- #140: Added Visible Only and Render Selected filter toggles to the camera list.
- #141: Added sort modes to the camera list: Active First, Collection, Focal Length, Render Slot, Resolution, Background Image.
- #142: Added passepartout overlay that tints the camera frame blue for locked cameras and red for viewport-linked cameras.
- #143: Exposed passepartout overlay colors for locked and linked cameras in preferences.
- #144: Next/previous camera cycling now follows alphabetical order, matching the camera list.
- #145: Added Reload Addon button to the N-Panel.
- #148: Added update checker — the addon now notifies when a new version is available.
Bug Fixes
- #126: Fixed add-on keybindings not working on Linux.
- #131: Fixed crash when cycling to a camera that is in a disabled collection.
- #136: Removed duplicated background overlay settings from the pie menu's middle column.
- #138: Fixed Dolly Zoom gizmo not respecting the camera aspect ratio.
- #147: Fixed reverse sort having no effect in the camera list.
Simple Hotfix for the keymap
1.6.1 Release
This update focuses on enhancing user experience and adding powerful features.
Key Updates
- A major overhaul makes the app more intuitive and user-friendly.
- Render multiple cameras at once for faster workflows.
- Easily select, filter, and manage cameras with new options like "Select All" and "Select None."
New Features
- Render Multiple Cameras: Streamline your rendering process.
- Fixed Filters: Ensured filters work correctly.
- N-Panel Popup: Quick access to settings with a new button.
- Cross Promotion Links: Discover related tools easily.
- N-Panel Integration: Moved scene functionalities to N-Panel.
- Pie Menu Options: Added visibility options like wireframe.
- New Camera from View: Quickly add cameras from your current view.
Thanks for your support! Enjoy the new features in Simple Camera Manager 1.6.0.
Rebranding to Simple Camera Manager
Feuatures
- Converted to Extension (Blender 4.2+) - Now integrates as an extension for Blender 4.2 and beyond
- UI Improvements – Improved layout for better usability
Fixes
- Camera Scene Panel - no longer forced on top
- Unregister Warning - Removed unnecessary warnings
- Preferences Operator - Fixed the 'Open Preferences' operator for consistent access to settings
Old Releases
This release fixes two Blender 5.0+ compatibility issues found during a
compatibility audit, and adds a new operator to align an existing camera to
the current viewport view.
Features & Improvements
- Added Align Camera to View (
camera.align_camera_to_view) — snaps the
active scene camera to match the current viewport view, without creating a
new camera. -
#151: The pie
menu now showsortho_scaleinstead of focal length for Orthographic
cameras.
Bug Fixes
-
#152: Fixed
Open Render Folder crashing on Blender 5.0+ —bpy.ops.file.external_operation
dropped itsfilepathproperty in 5.0; switched tobpy.ops.wm.path_open. -
#153: Fixed
the camera properties panel being hidden on Blender 4.2–4.5 when using the
default render engine, whose identifier wasBLENDER_EEVEE_NEXTin that
range instead ofBLENDER_EEVEE.
Simple Camera Manager v1.7.0
This update brings per-camera Dolly Zoom controls, a new passepartout overlay, camera list sorting and filtering, focal length and resolution presets, several bug fixes, and full Blender 5.1 support.
Features & Improvements
- #112: Dolly Zoom gizmo visibility and focus distance linkage are now stored per camera instead of as a global preference.
- #122: Added focal length and resolution preset selectors to the pie menu and N-Panel.
- #130: Exposed camera popup window size as a user preference.
- #137: Improved Camera from View operator — automatically assigns a free render slot and is now accessible directly from the N-Panel.
- #139: Fixed camera list sorting having no effect.
- #140: Added Visible Only and Render Selected filter toggles to the camera list.
- #141: Added sort modes to the camera list: Active First, Collection, Focal Length, Render Slot, Resolution, Background Image.
- #142: Added passepartout overlay that tints the camera frame blue for locked cameras and red for viewport-linked cameras.
- #143: Exposed passepartout overlay colors for locked and linked cameras in preferences.
- #144: Next/previous camera cycling now follows alphabetical order, matching the camera list.
- #145: Added Reload Addon button to the N-Panel.
- #148: Added update checker — the addon now notifies when a new version is available.
Bug Fixes
- #126: Fixed add-on keybindings not working on Linux.
- #131: Fixed crash when cycling to a camera that is in a disabled collection.
- #136: Removed duplicated background overlay settings from the pie menu's middle column.
- #138: Fixed Dolly Zoom gizmo not respecting the camera aspect ratio.
- #147: Fixed reverse sort having no effect in the camera list.
Simple Hotfix for the keymap
1.6.1 Release
This update focuses on enhancing user experience and adding powerful features.
Key Updates
- A major overhaul makes the app more intuitive and user-friendly.
- Render multiple cameras at once for faster workflows.
- Easily select, filter, and manage cameras with new options like "Select All" and "Select None."
New Features
- Render Multiple Cameras: Streamline your rendering process.
- Fixed Filters: Ensured filters work correctly.
- N-Panel Popup: Quick access to settings with a new button.
- Cross Promotion Links: Discover related tools easily.
- N-Panel Integration: Moved scene functionalities to N-Panel.
- Pie Menu Options: Added visibility options like wireframe.
- New Camera from View: Quickly add cameras from your current view.
Thanks for your support! Enjoy the new features in Simple Camera Manager 1.6.0.
Rebranding to Simple Camera Manager
Feuatures
- Converted to Extension (Blender 4.2+) - Now integrates as an extension for Blender 4.2 and beyond
- UI Improvements – Improved layout for better usability
Fixes
- Camera Scene Panel - no longer forced on top
- Unregister Warning - Removed unnecessary warnings
- Preferences Operator - Fixed the 'Open Preferences' operator for consistent access to settings
Old Releases
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