SimpleBake - Simple PBR and Other Baking in Blender

HaughtyGrayAlien in Addons


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This item has an average rating of 5 from 251 ratings by the community.

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  • seung
    almost 2 years ago

    I think the way you update needs to change. The current automatic update method doesn't work very well. Instead, please upload the update files separately to Blender Market.

  • Daniel
    about 2 years ago

    What can I say... I am in love with that addon. It erases wasted time to manually bake something in blender. The price is also very reasonable

  • Samuel
    over 2 years ago

    Great plug-in - I'm wondering does this work with the Displacement node in the material output? I've tried baking Bump maps but they're showing up empty.

    • HaughtyGrayAlien

      about 2 years ago

      Yes - the ability to bake Displacement maps was added in 1.4.4 :-)

  • noideaman
    almost 3 years ago

    Works great, I was able to merge multiple meshes into a single texture and material. It can take a bit but it is fully automated.

    Features i would like to see
    -ways to prioritize of materials to minimize loss of detail when merging meshes
    -support for other uv arranging tools like uvpackmaster for tighter packing of uv's when you tell simplebake to make a new uv
    -updated documentation.

  • RecoilUK
    over 3 years ago

    Overall very good, makes the process of baking very easy but there is a major problem with the channel packing feature.

    The greyscale images which are used for various channels, i.e metalness, roughness etc are all being saved as RGBA images, which makes the channel packing feature a waste of time, because when channel packing the whole point is to combine black and white images in different channels (these are only supposed to have a single channel), so whatever game engine is being used can the seperate them, but all channels are already being used because they are RGBA and not black and white hence when a game engine tries to seperate the channels, they are not accurate, as the greyscale image is being comprised of all 3 channels already.

    Its easy enough to work around, I can just make sure the images in question are not deleted by the app and resave as black and white right there in blender, there is an option in the save dialogue, then manually pack them in gimp, but this negates the whole point of the feature.

    So if you want to channel pack, I would look else where, I have asked a question to the developer, but so far no response on this issue.

    If your not using channel packing however then I have not encountered any other problems as of yet.

    Thanks

  • Jacob Costen
    over 3 years ago

    Really smart addon that just makes baking... simple. The one thing that's missing for my workflow is the ability to 'mute' certain materials, i.e. telling the addon to ignore certain material slots on objects (for instance to work with leaving some materials procedural). Other than that, this addon is fantastic and saves a tonne of time and effort.

  • Marcelo J. Simeoni
    over 4 years ago

    La herramienta me encanta, pero no es compatible con blender 3.0 y en la opción de compra figura que si lo es, no se como arreglarlo, cuando van a hacerla compartible con la version 3.0, o pedir un reembolso y volver a comprar la herramienta cuando este para dicha versión. siento que necesito un poco de ayuda con esto

    • HaughtyGrayAlien

      over 4 years ago

      SimpleBake absolutely does work with Blender 3.0. Actually, it's the only version of Blender I am actively developing for (there is a Blender 2.93 version of SimpleBake, but it is bug fix only now). This is all explained on the Blender Market page. If you'd just contacted me first I could have resolved this easily for you.

  • Ruslan
    about 2 years ago

    On one of my PCs it works fine, on another keeps crashing Blender no matter what I do. Both PC are powerful enough to handle texture baking (Ryzen 9 5th gen and RTX 4090/3080).
    Since I can't use it everywhere, I can't include it in my workflow.

    Also keep in mind that you won't get updates for this addon from Blender Market. Instead you have to download them from the author's server. And the author blocks access to his server from selected countries and does not specify about that in the product description (currently it's Russia, but who knows what country the author starts to dislike next, maybe China?) . So if you're from Russia, you must use VPN to get access to the latest version. Or just don't use this addon, because no one should tolerate this kind of segregation. I didn't know about the update issue, otherwise I wouldn't have bought this addon. Author might tell you that he can send you new updates manually. But he releases new versions much faster than he can respond to your message.

    Also if you download updates from the author server with the update button from Blender, you can't really check what you are downloading, which could lead to potential security breach. In comparison, when I download an archive from Blender Market, at least I can check it first before use.

    If all of this is fine for you, then this addon might be a good purchase.

  • Jo
    over 2 years ago

    Hi, I have an issue and I'm not sure if Simple Bake has this option. I have a 3D model with multiple materials: some are solid colors and others are textures with transparency. When I use Simple Bake, the output always results in opaque materials.

    Do you know how to fix this? Is there an email or Discord where we can discuss it further?

  • Yifu
    over 3 years ago

    The developer replied to my review which in itself is a rare occurrence. Usually, you'd beg for a reply after being ghosted for some time. Apart from their apparent hostility and eagerness to label people "rude", they seem to have a tendency to claim that bug reports are merely problems that only one person has and does not reflect the incompetency of the addon (see review from user Bango). I'm sure they ought to know that most people do not care about improving a consumer product - the people on Blender Market are simply the kindest and are mostly willing to contribute to any project without reward. Despite that, your input for this addon will not be valued or appreciated, and most likely ignored. Customers won't always come to you with information and suggestions, and if you don't take seriously the "niche" ones you'll get, then it's clear why this addon ended up in its current state.Maybe I'm conditioned by the sweet Blender community and expected too much from them. This addon itself is truthfully quite convenient and very much feature-packed for a passion project, and the developer is working to improve it with the little time they have, but you shouldn't be expecting the same kind of support you'd see elsewhere on this platform.

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Details
Sales 18300+
Rating
251 ratings
Published almost 8 years ago
Blender Version 5.0 - 5.2
Extension Type N/A
License GPL