Soaked-Procedural Rain Drops

nice mesh in Materials and Shading



Soaked - documentation

Install

Edit > Preferences > Add-ons > drop-down arrow > Install from Disk..., pick soaked_v1.0.0.zip (don't unzip it) and tick Soaked. Blender 5.2 or newer.

Use

  1. Select your objects.
  2. 3D View > Sidebar (N) > nice mesh > Soaked: click a preset.
  3. Tweak the sliders. The same buttons are in the Object menu.

Buttons

  • Presets: apply (or update) the effect on the selected objects.
  • Real geometry checkbox: also add the geometry (removable modifier). Off = material only.
  • Unique Copy: own copy of a material shared with other objects.
  • Remove: take it all off, exactly as it was.
  • New Pattern / Copy to Selected: new seed / copy every setting to the selection.

Panels

  • Global: Rain (master), Pattern Size, Seed, Per-Object variation, Bump
  • Material Layers > Wetness: Wetness, Darkening, Dry Patches, Gloss, Shelter
  • Material Layers > Puddles: Amount, Size, Muddiness, Mud Color, Ripples, Ripple Size, Ripple Speed
  • Material Layers > Drops & Streaks: Droplets, Drop Size, Streaks
  • Real Water > Drops: Drops, Drop Size, Drips, Drip Size, Seed

Tips

  • The puddles mirror whatever is around them: a bright overcast sky gives silver puddles, a dark sky black ones. Give them something to reflect.
  • In EEVEE, turn on Raytracing (Render Properties) so the puddles reflect the scene, not only the sky.
  • Want it dry under a roof? Shelter works inside one object: a separate roof object does not shelter the ground below it. Lower Wetness on that ground instead.
  • Delete the driver on Ripple Time (right click > Delete Driver) to freeze the rain at one moment.

Good to know

  • Puddles form on flat surfaces facing up; they don't flow or fill real dips in the ground.
  • Shelter is computed per vertex of each object: a floor made of one big quad can't be dry in one spot.
  • Real drops are light instances, but on very large areas lower Drops to keep the viewport fast.
  • Curves and text get the material layers only; real drops and drips need a mesh.
$6.99

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Details
Published about 14 hours ago
Blender Version 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL