Softie Collision System

aflatsprite in Simulations & Effects


Does it require meshes to be manifold?
No, it automatically uses a different algorthm for non-manifold meshes. But manifold is strongly preffered.
Will this work on complex character rigs?

It can, but a much better way is to create proxies. For example if a hand is grabbing something - create collision spheres for the fingers. 
You can try to use advanced mode to select phalanxes of the figers by using vertex paint. 

$9.99

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Details
Sales 200+
Rating
5 ratings
Published about 2 months ago
Blender Version 5.1 - 5.2
License GPL
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