Softie Collision System

aflatsprite in Simulations & Effects


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This item has an average rating of 4 from 5 ratings by the community.

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  • Nat G
    about 1 month ago

    From a dedicated creator, this has quickly turned into a robust tool that utilizes the strengths of Blender's geometry-node physics system. I have no doubt that it will get even better in the future!

  • Rob
    about 1 month ago

    It works really well for being early in the development stage (as of this review), and the developer has been fast in responding to my questions, which is always a plus.

  • Jaime
    19 days ago

    I an okay tool with a very affordable price, it works perfectly with simple shapes, my problem is that it doesn't work well with characters, their entire mesh gets deformed in a odd way, and sadly there's not enough documentation to follow steps on how make the mesh deform correctly

  • Cranko
    about 2 months ago

    Some comments and my "feature wishlist" after brief testing:
    - Self collisions (e.g. intersections on an animated mesh).
    - Combined Mask types; Custom is great for irregular shapes with hard and soft parts, but without the Distance mask, the "expansion / bulge" part happens instantly as soon as any collision happens (which doesn't work for animated motion).
    - The actual squish / indentation shape looks very smooth overall :)

    • Gurgen Aloian

      about 2 months ago

      Thank you for your feedback!
      Self-collision is currently in development. Should be out relatively quickly.
      Combined masks will also be added very soon!
      Thank you for suggestions and feedback!
      Hopefully will get a better rating with an update! :)
      Best,
      G

  • haru kim
    about 1 month ago

    If you're asking whether or not to buy it—I'd say not yet.
    1. Honestly, the quality is on par with a $3 product.
    2. It only supports the latest version.
    3. There is no manual (though, to be fair, you don't really need one).
    4. If you're an amateur at drawing the human figure—like me—and buy it hoping for great results with joint articulation, you'll be disappointed; it doesn't work very well for that.
    5. In gaming terms, it's not even in Early Access yet; it's still in the beta stage.
    6. It works perfectly only between older models if you intend to use it for a different purpose.

    • Gurgen Aloian

      about 1 month ago

      Hi! Thank you for your review! Sorry that the modifier isn't to your liking.
      Please direct message me on Superhive ("contact the creator" button on the product page). Let's figure this out together!
      Unfortunately, I am very confused by the review.
      1. A lot of addons only support the latest versions. It does not mean it won't work. But just means that it has only been tested with the latest version.
      2. There is a manual. Open up "Documentation" tab on the product page.
      3. There is no mention of "human figure" or "joint articulation" anywhere in the description of the addon.
      4. Relates to your point 6 - What do you mean by "older models"? There are no models involved in this addon.

      I would love to chat and look at the problems you are having, and hopefully solve them! Again, thank you!
      Best,
      G

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Details
Sales 200+
Rating
5 ratings
Published about 2 months ago
Blender Version 5.1 - 5.2
License GPL
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