Stylized Basketball Player Rigged

Salman Animator in Sports


What's the polygon count and texture resolution?
The mesh has 55,730 faces (mostly quads, a small number of triangles and n-gons), which comes out to roughly 107,500 triangles once triangulated, across 54,484 vertices. Texture maps are 2048x2048 PNG files, except the shoe normal map, which is 4096x4096.
Which 3D formats are included, and can I use them outside Blender?
The package includes BLEND, FBX, GLB, and OBJ + MTL. The FBX and GLB exports carry the rig/skin data, which is the standard way to bring a rigged character into a game engine or another DCC application; the OBJ is a static mesh only. Exact behavior after import can vary by target software, so testing in your specific engine or app is recommended.
Does this model include any animations, like a walk cycle or a shooting motion?
No. The file includes a full IK/FK control rig (confirmed via the GLB skin data: 1 skin, 770 joints, IK/FK and finger controls), but the animations array in the GLB is empty and no actions were found. You'll need to pose or animate the rig yourself.
$4$2.80

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Details
Published 3 days ago
Blender Version 2.6x - 5.2
Render Engine Used Cycles, Eevee, Freestyle
Misc Data Rigged, Textured
License Royalty Free