Stylized Blue Ninja Warrior 3D Character
A heavily muscular, stylized blue-and-navy ninja character with a rigged Auto-Rig Pro skeleton, katana and tanto sword props, and full PBR texture sets. Delivered in Blender, FBX, OBJ, and GLB formats.
Overview
This asset is a stylized, exaggerated-proportion muscular ninja character finished in a blue and dark-navy costume with wrapped forearms and shins, a ninja face mask, a gold kanji emblem on the chest, and two sheathed blades (a katana carried on the back and a smaller tanto/wakizashi tucked into the belt sash). The character is fully textured with 2K PBR-style base color and normal maps and is bound to a comprehensive Auto-Rig Pro (ARP) control rig, including a full facial control rig. The supplied FBX export additionally contains 15 named pose/animation clips (10 numbered hand poses, a hand-punch pose, two eye-blink poses, and two fist poses).
Key Features
- Stylized, heavily muscular ninja character with blue/navy costume, wrapped bandages, mask, and gold kanji chest emblem
- Katana (back-mounted) and tanto/wakizashi (belt) sword props included as separate rigged geometry
- Full Auto-Rig Pro (ARP) control rig verified in the source .blend file, including IK/FK limb controls and a detailed facial control rig
- 15 named pose/animation clips included in the FBX export (hand poses 1-10, hand punch, blink top/bottom, fist x2)
- 6 shape keys / blend shapes verified in the GLB and FBX exports ("left eye", "right eye", "Key 1", "Key 3", "Key 4", "Key 5")
- 8 materials and 2K/1K PBR-style base color + normal (and sword metallic/roughness) texture maps
- Delivered in Blender (.blend), FBX, OBJ (+MTL), and GLB formats
- 26 marketing render images supplied across 4K and 2.4K resolution sets (beauty, clay, and wireframe views from front/side/back)
Included Files
| File | Type | Notes |
|---|---|---|
| musculer ninja.blend | Blender source scene | Full rig, materials, and scene data (Blender 4.5.5 LTS) |
| musculer ninja.fbx | FBX export | Includes skin, blend shapes, and 15 named animation clips |
| musculer ninja.obj / .mtl | OBJ export | Static mesh only - no rig or animation (format limitation) |
| musculer ninja.glb | glTF binary export | Embedded textures, skin, and shape keys; no baked animation clips |
| textures.zip | Texture archive | 12 PNG texture maps (2048x2048 and 1024x1024) |
| Marketing render folders | Marketing renders | 26 PNG preview images at 4K and 2.4K resolution (beauty / clay / wireframe) |
Use Cases
- Stylized game character for action, brawler, or platformer projects
- Cinematic renders, key art, or thumbnail illustration featuring a ninja character
- Base rig/pose reference for further custom animation work in Blender
Compatibility Notes
The FBX and OBJ formats can be imported into any application that supports those formats (e.g. Unity, Unreal Engine, Maya, 3ds Max, Cinema 4D). Material, scale, and rig re-mapping may be required depending on the target application's conventions. The Blender file requires Blender to open natively; it was authored and exported using Blender 4.5.5 LTS.