Stylized Butcher Character — Rigged 3D Model with Cleaver
Stylized, fully rigged butcher character 3D model with cleaver prop, facial rig, and PBR textures. Includes Blender, FBX, GLB, and OBJ files.
Overview
This is a stylized human character model depicting a butcher, wearing a rounded cap, a long shirt, loose trousers, a leather strap/rope harness, and a corded amulet, and holding a meat cleaver prop. The character uses a full humanoid and facial control rig (built in the naming convention of the Auto-Rig Pro addon): IK and FK switching on both arms and legs, a five-bone spine chain, individually posable fingers and toes on both hands and feet, and dedicated facial controls for the eyelids, eyebrows, lips, jaw, nose, cheeks, and ears.
Key Features
- Stylized human butcher character with full outfit: cap, shirt, trousers, strap/harness, corded amulet, and a cleaver prop
- Full humanoid + facial control rig: IK/FK arms and legs, individual finger and toe controls, and dedicated facial bones
- Facial corrective shape keys on the head mesh (named targets such as "smile Left X" and "lip role_up")
- Included baked animation clip (~13.6 seconds) plus a static pose reference and a short prop-grip motion
- Secondary rig animating the cleaver's rope/strap
- 18 PBR materials with 2K-4K textures
- Delivered in native Blender, FBX, GLB, and OBJ/MTL formats
Included Files
- Native Blender source file (.blend)
- FBX export (.fbx)
- Self-contained GLB export (.glb) with embedded textures, rig, and animation
- OBJ export with material library (.obj + .mtl)
- Texture archive (textures.zip) — 32 texture files, 2K/4K PNG and JPG plus one EXR
Technical Notes
The OBJ export is a static mesh only — the OBJ format does not support armatures, skinning, shape keys, or animation. No cameras or lights are included in any of the supplied exports. Real-world scale/dimensions are not specified in the supplied files. Buyers should independently verify rig, shape key, and material behavior in their own target application or engine.